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/* IVLE - Informatics Virtual Learning Environment
* Copyright (C) 2007-2008 The University of Melbourne
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
* Module: Console (Client-side JavaScript)
* Author: Tom Conway, Matt Giuca
* Date: 30/1/2008
*/
var server_key;
/* Begin religious debate (tabs vs spaces) here: */
/* (This string will be inserted in the console when the user presses the Tab
* key) */
TAB_STRING = " ";
/* Console DOM objects */
console_body = null;
console_filler = null;
windowpane_mode = false;
server_started = false;
interrupted = false;
function get_console_start_directory()
{
if((typeof(current_path) != 'undefined') && current_file)
{
// We have a current_path - give a suggestion to the server
var path;
if (current_file.isdir)
{
// Browser
return path_join("/home", current_path);
}
else
{
// Editor - need to chop off filename
var tmp_path = current_path.split('/');
tmp_path.pop();
return path_join("/home", tmp_path.join('/'));
}
}
else
{
// No current_path - let the server decide
return '';
}
}
/* Starts the console server, if it isn't already.
* This can be called any number of times - it only starts the one server.
* Note that this is asynchronous. It will return after signalling to start
* the server, but there is no guarantee that it has been started yet.
* This is a separate step from console_init, as the server is only to be
* started once the first command is entered.
* Does not return a value. Writes to global variables
* server_host, and server_port.
*
* \param callback Function which will be called after the server has been
* started. No parameters are passed. May be null.
*/
function start_server(callback)
{
if (server_started)
{
callback();
return;
}
var callback1 = function(xhr)
{
var json_text = xhr.responseText;
try
{
server_key = JSON.parse(json_text).key;
server_started = true;
if (callback != null)
callback();
}
catch (e)
{
alert("An error occured when starting the IVLE console. " +
"Please refresh the page and try again.\n" +
"Details have been logged for further examination.")
}
}
ajax_call(
callback1, "console", "service",
{"ivle.op": "start", "cwd": get_console_start_directory()},
"POST");
}
/** Initialises the console. All apps which import console are required to
* call this function.
* Optional "windowpane" (bool), if true, will cause the console to go into
* "window pane" mode which will allow it to be opened and closed, and float
* over the page.
* (Defaults to closed).
*/
function console_init(windowpane)
{
/* Set up the console as a floating pane */
console_body = document.getElementById("console_body");
/* If there is no console body, don't worry.
* (This lets us import console.js even on pages without a console box */
if (console_body == null) return;
console_filler = document.getElementById("console_filler");
if (windowpane)
{
windowpane_mode = true;
console_minimize();
}
}
/** Hide the main console panel, so the console minimizes to just an input box
* at the page bottom. */
function console_minimize()
{
if (!windowpane_mode) return;
console_body.setAttribute("class", "console_body windowpane minimal");
console_filler.setAttribute("class", "windowpane minimal");
}
/** Show the main console panel, so it enlarges out to its full size.
*/
function console_maximize()
{
if (!windowpane_mode) return;
console_body.setAttribute("class", "console_body windowpane maximal");
console_filler.setAttribute("class", "windowpane maximal");
}
/* current_text is the string currently on the command line.
* If non-empty, it will be stored at the bottom of the history.
*/
function historyUp(current_text)
{
/* Remember the changes made to this item */
this.edited[this.cursor] = current_text;
if (this.cursor > 0)
{
this.cursor--;
}
this.earliestCursor = this.cursor;
}
function historyDown(current_text)
{
/* Remember the changes made to this item */
this.edited[this.cursor] = current_text;
if (this.cursor < this.items.length - 1)
{
this.cursor++;
}
}
function historyCurr()
{
return this.edited[this.cursor];
}
function historySubmit(text)
{
/* Copy the selected item's "edited" version over the permanent version of
* the last item. */
this.items[this.items.length-1] = text;
/* Add a new blank item */
this.items[this.items.length] = "";
this.cursor = this.items.length-1;
/* Blow away all the edited versions, replacing them with the existing
* items set.
* Not the whole history - just start from the earliest edited one.
* (This avoids slowdown over extended usage time).
*/
for (var i=this.earliestCursor; i<=this.cursor; i++)
this.edited[i] = this.items[i];
this.earliestCursor = this.cursor;
}
function historyShow()
{
var res = "";
for (var i = 0; i < this.items.length; i++)
{
if (i == this.cursor)
{
res += "["
}
res += this.items[i].toString();
if (i == this.cursor)
{
res += "]"
}
res += " "
}
if (this.cursor == this.items.length)
{
res += "[]";
}
return res;
}
/* How history works
* This is a fairly complex mechanism due to complications when editing
* history items. We store two arrays. "items" is the permanent history of
* each item. "edited" is a "volatile" version of items - the edits made to
* the history between now and last time you hit "enter".
* This is because the user can go back and edit any of the previous items,
* and the edits are remembered until they hit enter.
*
* When hitting enter, the "edited" version of the currently selected item
* replaces the "item" version of the last item in the list.
* Then a new blank item is created, for the new line of input.
* Lastly, all the "edited" versions are replaced with their stable versions.
*
* Cursor never points to an invalid location.
*/
function History()
{
this.items = new Array("");
this.edited = new Array("");
this.cursor = 0;
this.earliestCursor = 0;
this.up = historyUp;
this.down = historyDown;
this.curr = historyCurr;
this.submit = historySubmit;
this.show = historyShow;
}
var hist = new History();
function set_interrupt()
{
interrupted = true;
}
function clear_output()
{
var output = document.getElementById("console_output");
while (output.firstChild)
{
output.removeChild(output.firstChild);
}
}
/** Send a line of text to the Python server, wait for its return, and react
* to its response by writing to the output box.
* Also maximize the console window if not already.
*/
function console_enter_line(inputbox, which)
{
interrupted = false;
if (typeof(inputbox) == "string")
{
var inputline = inputbox + "\n";
inputbox = null;
}
else
{
/* Disable the text box */
inputbox.setAttribute("disabled", "disabled");
var inputline = inputbox.value + "\n";
}
var output = document.getElementById("console_output");
{
// Print ">>>" span
var span = document.createElement("span");
span.setAttribute("class", "inputPrompt");
span.appendChild(document.createTextNode(
document.getElementById("console_prompt").firstChild.nodeValue)
);
output.appendChild(span);
// Print input line itself in a span
var span = document.createElement("span");
span.setAttribute("class", "inputMsg");
span.appendChild(document.createTextNode(inputline));
output.appendChild(span);
}
var args = {
"ivle.op": "chat", "kind": which, "key": server_key,
"text": inputline, "cwd": get_console_start_directory()
};
var callback = function(xhr)
{
console_response(inputbox, inputline, xhr.responseText);
}
ajax_call(callback, "console", "service", args, "POST");
}
function console_response(inputbox, inputline, responseText)
{
try
{
var res = JSON.parse(responseText);
}
catch (e)
{
alert("An internal error occurred in the python console.");
return;
}
var output = document.getElementById("console_output");
if (res.hasOwnProperty('okay'))
{
// Success!
if (res.okay)
{
output.appendChild(document.createTextNode(res.okay + "\n"));
output.appendChild(span);
}
// set the prompt to >>>
set_prompt(">>>");
}
else if (res.hasOwnProperty('exc'))
{
// Failure!
// print out the error message (res.exc)
print_error(res.exc);
// set the prompt to >>>
set_prompt(">>>");
}
else if (res.hasOwnProperty('restart') && res.hasOwnProperty('key'))
{
// Server has indicated that the console should be restarted
// Get the new key (host, port, magic)
server_key = res.key;
// Print a reason to explain why we'd do such a horrible thing
// (console timeout, server error etc.)
print_error("Console Restart: " + res.restart);
// set the prompt to >>>
set_prompt(">>>");
}
else if (res.hasOwnProperty('more'))
{
// Need more input, so set the prompt to ...
set_prompt("...");
}
else if (res.hasOwnProperty('output'))
{
if (res.output.length > 0)
{
output.appendChild(document.createTextNode(res.output));
}
var callback = function(xhr)
{
console_response(inputbox, null, xhr.responseText);
}
if (interrupted)
{
var kind = "interrupt";
}
else
{
var kind = "chat";
}
var args = {
"ivle.op": "chat", "kind": kind, "key": server_key,
"text": '', "cwd": get_console_start_directory()
};
ajax_call(callback, "console", "service", args, "POST");
// Open up the console so we can see the output
// FIXME: do we need to maximize here?
console_maximize();
/* Auto-scrolling */
divScroll.activeScroll();
// Return early, so we don't re-enable the input box.
return;
}
else if (res.hasOwnProperty('input'))
{
set_prompt("+++");
}
else
{
alert("An internal error occurred in the python console.");
return;
}
if (inputbox != null)
{
/* Re-enable the text box */
inputbox.removeAttribute("disabled");
interrupted = false;
}
/* Open up the console so we can see the output */
console_maximize();
/* Auto-scrolling */
divScroll.activeScroll();
// Focus the input box by default
document.getElementById("console_output").focus();
document.getElementById("console_inputText").focus();
}
function catch_input(key)
{
var inp = document.getElementById('console_inputText');
switch (key)
{
case 9: /* Tab key */
var selstart = inp.selectionStart;
var selend = inp.selectionEnd;
if (selstart == selend)
{
/* No selection, just a carat. Insert a tab here. */
inp.value = inp.value.substr(0, selstart)
+ TAB_STRING + inp.value.substr(selstart);
}
else
{
/* Text is selected. Just indent the whole line
* by inserting a tab at the start */
inp.value = TAB_STRING + inp.value;
}
/* Update the selection so the same characters as before are selected
*/
inp.selectionStart = selstart + TAB_STRING.length;
inp.selectionEnd = inp.selectionStart + (selend - selstart);
/* Cancel the event, so the TAB key doesn't move focus away from this
* box */
return false;
/* Note: If it happens that some browsers don't support event
* cancelling properly, this hack might work instead:
setTimeout(
"document.getElementById('console_inputText').focus()",
0);
*/
break;
case 13: /* Enter key */
var callback = function()
{
/* Send the line of text to the server */
console_enter_line(inp, "chat");
hist.submit(inp.value);
inp.value = hist.curr();
}
/* Disable the text box. This will be redone by
* console_enter_line, but we do it here too in case start_server
* takes a while.
*/
inp.setAttribute("disabled", "disabled");
/* Start the server if it hasn't already been started */
start_server(callback);
break;
case 38: /* Up arrow */
hist.up(inp.value);
inp.value = hist.curr();
/* Inhibit further responses to this event, or WebKit moves the
* cursor to the start. */
return false;
break;
case 40: /* Down arrow */
hist.down(inp.value);
inp.value = hist.curr();
return false;
break;
}
}
/** Resets the console by signalling the old console to expire and starting a
* new one.
*/
function console_reset()
{
// FIXME: We show some feedback here - either disable input or at very
// least the reset button.
// Restart the console
if(!server_started)
{
start_server(null);
}
else
{
xhr = ajax_call(null, "console", "service", {"ivle.op": "chat", "kind": "terminate", "key": server_key, "cwd": get_console_start_directory()}, "POST");
console_response(null, null, xhr.responseText);
}
}
/** Prints an error line in the console **/
function print_error(error)
{
var output = document.getElementById("console_output");
// Create text block
var span = document.createElement("span");
span.setAttribute("class", "errorMsg");
span.appendChild(document.createTextNode(error + "\n"));
output.appendChild(span);
// Autoscroll
divScroll.activeScroll();
}
/** Sets the prompt text **/
function set_prompt(prompt_text)
{
var prompt = document.getElementById("console_prompt");
prompt.replaceChild(document.createTextNode(prompt_text + " "), prompt.firstChild);
}
/**** Following Code modified from ******************************************/
/**** http://radio.javaranch.com/pascarello/2006/08/17/1155837038219.html ***/
/****************************************************************************/
var chatscroll = new Object();
chatscroll.Pane = function(scrollContainerId)
{
this.scrollContainerId = scrollContainerId;
}
chatscroll.Pane.prototype.activeScroll = function()
{
var scrollDiv = document.getElementById(this.scrollContainerId);
var currentHeight = 0;
if (scrollDiv.scrollHeight > 0)
currentHeight = scrollDiv.scrollHeight;
else if (scrollDiv.offsetHeight > 0)
currentHeight = scrollDiv.offsetHeight;
scrollDiv.scrollTop = currentHeight;
scrollDiv = null;
}
var divScroll = new chatscroll.Pane('console_output');
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