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by brian
clean slate |
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#ifndef _SQL_BITMAP_H_
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#define _SQL_BITMAP_H_
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/* Copyright (C) 2003 MySQL AB
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
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/*
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Implementation of a bitmap type.
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The idea with this is to be able to handle any constant number of bits but
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also be able to use 32 or 64 bits bitmaps very efficiently
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*/
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#include <my_bitmap.h> |
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template <uint default_width> class Bitmap |
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{
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MY_BITMAP map; |
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uint32 buffer[(default_width+31)/32]; |
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public: |
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Bitmap() { init(); } |
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Bitmap(const Bitmap& from) { *this=from; } |
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explicit Bitmap(uint prefix_to_set) { init(prefix_to_set); } |
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void init() { bitmap_init(&map, buffer, default_width, 0); } |
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void init(uint prefix_to_set) { init(); set_prefix(prefix_to_set); } |
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uint length() const { return default_width; } |
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Bitmap& operator=(const Bitmap& map2) |
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{
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init(); |
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memcpy(buffer, map2.buffer, sizeof(buffer)); |
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return *this; |
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}
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void set_bit(uint n) { bitmap_set_bit(&map, n); } |
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void clear_bit(uint n) { bitmap_clear_bit(&map, n); } |
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void set_prefix(uint n) { bitmap_set_prefix(&map, n); } |
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void set_all() { bitmap_set_all(&map); } |
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void clear_all() { bitmap_clear_all(&map); } |
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void intersect(Bitmap& map2) { bitmap_intersect(&map, &map2.map); } |
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void intersect(ulonglong map2buff) |
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{
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MY_BITMAP map2; |
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bitmap_init(&map2, (uint32 *)&map2buff, sizeof(ulonglong)*8, 0); |
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bitmap_intersect(&map, &map2); |
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}
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/* Use highest bit for all bits above sizeof(ulonglong)*8. */
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void intersect_extended(ulonglong map2buff) |
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{
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intersect(map2buff); |
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if (map.n_bits > sizeof(ulonglong) * 8) |
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bitmap_set_above(&map, sizeof(ulonglong), |
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test(map2buff & (LL(1) << (sizeof(ulonglong) * 8 - 1)))); |
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}
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void subtract(Bitmap& map2) { bitmap_subtract(&map, &map2.map); } |
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void merge(Bitmap& map2) { bitmap_union(&map, &map2.map); } |
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my_bool is_set(uint n) const { return bitmap_is_set(&map, n); } |
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my_bool is_set() const { return !bitmap_is_clear_all(&map); } |
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my_bool is_prefix(uint n) const { return bitmap_is_prefix(&map, n); } |
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my_bool is_clear_all() const { return bitmap_is_clear_all(&map); } |
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my_bool is_set_all() const { return bitmap_is_set_all(&map); } |
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my_bool is_subset(const Bitmap& map2) const { return bitmap_is_subset(&map, &map2.map); } |
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my_bool is_overlapping(const Bitmap& map2) const { return bitmap_is_overlapping(&map, &map2.map); } |
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my_bool operator==(const Bitmap& map2) const { return bitmap_cmp(&map, &map2.map); } |
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my_bool operator!=(const Bitmap& map2) const { return !bitmap_cmp(&map, &map2.map); } |
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Bitmap operator&=(uint n) |
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{
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if (bitmap_is_set(&map, n)) |
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{
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bitmap_clear_all(&map); |
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bitmap_set_bit(&map, n); |
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}
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else
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bitmap_clear_all(&map); |
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return *this; |
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}
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Bitmap operator&=(const Bitmap& map2) |
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{
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bitmap_intersect(&map, &map2.map); |
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return *this; |
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}
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Bitmap operator&(uint n) |
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{
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Bitmap bm(*this); |
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bm&= n; |
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return bm; |
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}
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Bitmap operator&(const Bitmap& map2) |
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{
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Bitmap bm(*this); |
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bm&= map2; |
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return bm; |
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}
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Bitmap operator|=(uint n) |
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{
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bitmap_set_bit(&map, n); |
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return *this; |
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}
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Bitmap operator|=(const Bitmap& map2) |
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{
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bitmap_union(&map, &map2.map); |
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}
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Bitmap operator|(uint n) |
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{
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Bitmap bm(*this); |
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bm|= n; |
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return bm; |
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}
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Bitmap operator|(const Bitmap& map2) |
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{
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Bitmap bm(*this); |
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bm|= map2; |
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return bm; |
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}
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Bitmap operator~() |
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{
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Bitmap bm(*this); |
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bitmap_invert(&bm.map); |
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return bm; |
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}
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char *print(char *buf) const |
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{
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char *s=buf; |
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const uchar *e=(uchar *)buffer, *b=e+sizeof(buffer)-1; |
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while (!*b && b>e) |
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b--; |
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if ((*s=_dig_vec_upper[*b >> 4]) != '0') |
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s++; |
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*s++=_dig_vec_upper[*b & 15]; |
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while (--b>=e) |
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{
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*s++=_dig_vec_upper[*b >> 4]; |
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*s++=_dig_vec_upper[*b & 15]; |
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}
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*s=0; |
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return buf; |
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}
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ulonglong to_ulonglong() const |
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{
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if (sizeof(buffer) >= 8) |
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return uint8korr(buffer); |
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DBUG_ASSERT(sizeof(buffer) >= 4); |
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return (ulonglong) uint4korr(buffer); |
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}
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};
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template <> class Bitmap<64> |
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{
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ulonglong map; |
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public: |
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Bitmap<64>() { map= 0; } |
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#if defined(__NETWARE__) || defined(__MWERKS__)
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/*
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Metwork compiler gives error on Bitmap<64>
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Changed to Bitmap, since in this case also it will proper construct
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this class
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*/
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explicit Bitmap(uint prefix_to_set) { set_prefix(prefix_to_set); } |
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#else
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explicit Bitmap<64>(uint prefix_to_set) { set_prefix(prefix_to_set); } |
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#endif
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void init() { } |
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void init(uint prefix_to_set) { set_prefix(prefix_to_set); } |
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uint length() const { return 64; } |
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void set_bit(uint n) { map|= ((ulonglong)1) << n; } |
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void clear_bit(uint n) { map&= ~(((ulonglong)1) << n); } |
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void set_prefix(uint n) |
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{
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if (n >= length()) |
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set_all(); |
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else
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map= (((ulonglong)1) << n)-1; |
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}
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void set_all() { map=~(ulonglong)0; } |
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void clear_all() { map=(ulonglong)0; } |
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void intersect(Bitmap<64>& map2) { map&= map2.map; } |
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void intersect(ulonglong map2) { map&= map2; } |
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void intersect_extended(ulonglong map2) { map&= map2; } |
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void subtract(Bitmap<64>& map2) { map&= ~map2.map; } |
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void merge(Bitmap<64>& map2) { map|= map2.map; } |
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my_bool is_set(uint n) const { return test(map & (((ulonglong)1) << n)); } |
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my_bool is_prefix(uint n) const { return map == (((ulonglong)1) << n)-1; } |
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my_bool is_clear_all() const { return map == (ulonglong)0; } |
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my_bool is_set_all() const { return map == ~(ulonglong)0; } |
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my_bool is_subset(const Bitmap<64>& map2) const { return !(map & ~map2.map); } |
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my_bool is_overlapping(const Bitmap<64>& map2) const { return (map & map2.map)!= 0; } |
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my_bool operator==(const Bitmap<64>& map2) const { return map == map2.map; } |
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char *print(char *buf) const { longlong2str(map,buf,16); return buf; } |
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ulonglong to_ulonglong() const { return map; } |
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};
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/* An iterator to quickly walk over bits in unlonglong bitmap. */
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class Table_map_iterator |
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{
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ulonglong bmp; |
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uint no; |
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public: |
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Table_map_iterator(ulonglong t) : bmp(t), no(0) {} |
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int next_bit() |
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{
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static const char last_bit[16]= {32, 0, 1, 0, |
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2, 0, 1, 0, |
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3, 0, 1, 0, |
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2, 0, 1, 0}; |
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uint bit; |
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while ((bit= last_bit[bmp & 0xF]) == 32) |
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{
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no += 4; |
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bmp= bmp >> 4; |
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if (!bmp) |
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return BITMAP_END; |
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}
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bmp &= ~(1LL << bit); |
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return no + bit; |
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}
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enum { BITMAP_END= 64 }; |
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};
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#if 0
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void print_bits(table_map bmp)
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{
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Table_map_iterator it(bmp);
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int i, first= 1;
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fprintf(stderr, "0x%llx = ", bmp);
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while ((i= it.next_bit()) != Table_map_iterator::BITMAP_END)
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{
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fprintf(stderr, " %s 2^%d", (first?"":"+"), i);
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if (first)
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first= 0;
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}
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fprintf(stderr, "\n");
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}
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int main()
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{
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print_bits(1024);
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print_bits(3);
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print_bits(0xF);
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print_bits(0xF0);
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print_bits(35);
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print_bits(1LL<<63);
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print_bits(0);
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print_bits(-1LL);
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}
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#endif
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#endif /* _SQL_BITMAP_H_ */ |