~drizzle-trunk/drizzle/development

1712.1.1 by Monty Taylor
Merged libdrizzle directly into tree.
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/* alloca.c -- allocate automatically reclaimed memory
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   (Mostly) portable public-domain implementation -- D A Gwyn
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1999.6.1 by kalebral at gmail
update Copyright strings to a more common format to help with creating the master debian copyright file
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   Copyright (C) 1995, 1999, 2001-2004, 2006-2008 Free Software Foundation, Inc.
1971.2.2 by kalebral at gmail
a few more updates of files that did not have license or had incorrect license structure
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   This program is free software; you can redistribute it and/or modify it
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   under the terms of the GNU Lesser General Public License as published
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   by the Free Software Foundation; either version 2, or (at your option)
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   any later version.
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   This program is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with this program; if not, write to the Free Software
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   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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   USA.
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1712.1.1 by Monty Taylor
Merged libdrizzle directly into tree.
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   This implementation of the PWB library alloca function,
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   which is used to allocate space off the run-time stack so
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   that it is automatically reclaimed upon procedure exit,
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   was inspired by discussions with J. Q. Johnson of Cornell.
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   J.Otto Tennant <jot@cray.com> contributed the Cray support.
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   There are some preprocessor constants that can
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   be defined when compiling for your specific system, for
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   improved efficiency; however, the defaults should be okay.
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   The general concept of this implementation is to keep
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   track of all alloca-allocated blocks, and reclaim any
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   that are found to be deeper in the stack than the current
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   invocation.  This heuristic does not reclaim storage as
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   soon as it becomes invalid, but it will do so eventually.
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   As a special case, alloca(0) reclaims storage without
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   allocating any.  It is a good idea to use alloca(0) in
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   your main control loop, etc. to force garbage collection.  */
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1800.3.1 by Vijay Samuel
Merge change of <config.h> to "config.h"
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#include "config.h"
1712.1.1 by Monty Taylor
Merged libdrizzle directly into tree.
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#include <alloca.h>
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#include <string.h>
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#include <stdlib.h>
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#ifdef emacs
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# include "lisp.h"
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# include "blockinput.h"
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# ifdef EMACS_FREE
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#  undef free
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#  define free EMACS_FREE
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# endif
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#else
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# define memory_full() abort ()
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#endif
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/* If compiling with GCC 2, this file's not needed.  */
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#if !defined (__GNUC__) || __GNUC__ < 2
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/* If someone has defined alloca as a macro,
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   there must be some other way alloca is supposed to work.  */
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# ifndef alloca
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#  ifdef emacs
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#   ifdef static
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/* actually, only want this if static is defined as ""
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   -- this is for usg, in which emacs must undefine static
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   in order to make unexec workable
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   */
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#    ifndef STACK_DIRECTION
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you
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lose
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-- must know STACK_DIRECTION at compile-time
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/* Using #error here is not wise since this file should work for
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   old and obscure compilers.  */
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#    endif /* STACK_DIRECTION undefined */
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#   endif /* static */
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#  endif /* emacs */
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/* If your stack is a linked list of frames, you have to
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   provide an "address metric" ADDRESS_FUNCTION macro.  */
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#  if defined (CRAY) && defined (CRAY_STACKSEG_END)
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long i00afunc ();
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#   define ADDRESS_FUNCTION(arg) (char *) i00afunc (&(arg))
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#  else
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#   define ADDRESS_FUNCTION(arg) &(arg)
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#  endif
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/* Define STACK_DIRECTION if you know the direction of stack
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   growth for your system; otherwise it will be automatically
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   deduced at run-time.
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   STACK_DIRECTION > 0 => grows toward higher addresses
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   STACK_DIRECTION < 0 => grows toward lower addresses
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   STACK_DIRECTION = 0 => direction of growth unknown  */
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#  ifndef STACK_DIRECTION
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#   define STACK_DIRECTION	0	/* Direction unknown.  */
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#  endif
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#  if STACK_DIRECTION != 0
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#   define STACK_DIR	STACK_DIRECTION	/* Known at compile-time.  */
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#  else /* STACK_DIRECTION == 0; need run-time code.  */
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static int stack_dir;		/* 1 or -1 once known.  */
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#   define STACK_DIR	stack_dir
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static void
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find_stack_direction (void)
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{
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  static char *addr = NULL;	/* Address of first `dummy', once known.  */
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  auto char dummy;		/* To get stack address.  */
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  if (addr == NULL)
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    {				/* Initial entry.  */
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      addr = ADDRESS_FUNCTION (dummy);
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      find_stack_direction ();	/* Recurse once.  */
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    }
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  else
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    {
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      /* Second entry.  */
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      if (ADDRESS_FUNCTION (dummy) > addr)
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	stack_dir = 1;		/* Stack grew upward.  */
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      else
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	stack_dir = -1;		/* Stack grew downward.  */
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    }
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}
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#  endif /* STACK_DIRECTION == 0 */
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/* An "alloca header" is used to:
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   (a) chain together all alloca'ed blocks;
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   (b) keep track of stack depth.
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   It is very important that sizeof(header) agree with malloc
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   alignment chunk size.  The following default should work okay.  */
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#  ifndef	ALIGN_SIZE
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#   define ALIGN_SIZE	sizeof(double)
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#  endif
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typedef union hdr
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{
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  char align[ALIGN_SIZE];	/* To force sizeof(header).  */
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  struct
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    {
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      union hdr *next;		/* For chaining headers.  */
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      char *deep;		/* For stack depth measure.  */
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    } h;
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} header;
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static header *last_alloca_header = NULL;	/* -> last alloca header.  */
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/* Return a pointer to at least SIZE bytes of storage,
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   which will be automatically reclaimed upon exit from
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   the procedure that called alloca.  Originally, this space
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   was supposed to be taken from the current stack frame of the
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   caller, but that method cannot be made to work for some
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   implementations of C, for example under Gould's UTX/32.  */
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void *
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alloca (size_t size)
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{
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  auto char probe;		/* Probes stack depth: */
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  register char *depth = ADDRESS_FUNCTION (probe);
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#  if STACK_DIRECTION == 0
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  if (STACK_DIR == 0)		/* Unknown growth direction.  */
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    find_stack_direction ();
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#  endif
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  /* Reclaim garbage, defined as all alloca'd storage that
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     was allocated from deeper in the stack than currently.  */
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  {
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    register header *hp;	/* Traverses linked list.  */
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#  ifdef emacs
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    BLOCK_INPUT;
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#  endif
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    for (hp = last_alloca_header; hp != NULL;)
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      if ((STACK_DIR > 0 && hp->h.deep > depth)
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	  || (STACK_DIR < 0 && hp->h.deep < depth))
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	{
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	  register header *np = hp->h.next;
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	  free (hp);		/* Collect garbage.  */
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	  hp = np;		/* -> next header.  */
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	}
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      else
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	break;			/* Rest are not deeper.  */
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    last_alloca_header = hp;	/* -> last valid storage.  */
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#  ifdef emacs
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    UNBLOCK_INPUT;
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#  endif
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  }
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  if (size == 0)
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    return NULL;		/* No allocation required.  */
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  /* Allocate combined header + user data storage.  */
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  {
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    /* Address of header.  */
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    register header *new;
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    size_t combined_size = sizeof (header) + size;
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    if (combined_size < sizeof (header))
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      memory_full ();
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    new = malloc (combined_size);
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    if (! new)
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      memory_full ();
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    new->h.next = last_alloca_header;
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    new->h.deep = depth;
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    last_alloca_header = new;
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    /* User storage begins just after header.  */
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    return (void *) (new + 1);
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  }
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}
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#  if defined (CRAY) && defined (CRAY_STACKSEG_END)
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#   ifdef DEBUG_I00AFUNC
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#    include <stdio.h>
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#   endif
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#   ifndef CRAY_STACK
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#    define CRAY_STACK
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#    ifndef CRAY2
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/* Stack structures for CRAY-1, CRAY X-MP, and CRAY Y-MP */
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struct stack_control_header
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  {
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    long shgrow:32;		/* Number of times stack has grown.  */
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    long shaseg:32;		/* Size of increments to stack.  */
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    long shhwm:32;		/* High water mark of stack.  */
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    long shsize:32;		/* Current size of stack (all segments).  */
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  };
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/* The stack segment linkage control information occurs at
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   the high-address end of a stack segment.  (The stack
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   grows from low addresses to high addresses.)  The initial
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   part of the stack segment linkage control information is
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   0200 (octal) words.  This provides for register storage
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   for the routine which overflows the stack.  */
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struct stack_segment_linkage
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  {
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    long ss[0200];		/* 0200 overflow words.  */
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    long sssize:32;		/* Number of words in this segment.  */
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    long ssbase:32;		/* Offset to stack base.  */
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    long:32;
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    long sspseg:32;		/* Offset to linkage control of previous
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				   segment of stack.  */
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    long:32;
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    long sstcpt:32;		/* Pointer to task common address block.  */
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    long sscsnm;		/* Private control structure number for
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				   microtasking.  */
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    long ssusr1;		/* Reserved for user.  */
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    long ssusr2;		/* Reserved for user.  */
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    long sstpid;		/* Process ID for pid based multi-tasking.  */
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    long ssgvup;		/* Pointer to multitasking thread giveup.  */
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    long sscray[7];		/* Reserved for Cray Research.  */
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    long ssa0;
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    long ssa1;
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    long ssa2;
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    long ssa3;
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    long ssa4;
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    long ssa5;
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    long ssa6;
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    long ssa7;
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    long sss0;
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    long sss1;
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    long sss2;
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    long sss3;
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    long sss4;
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    long sss5;
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    long sss6;
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    long sss7;
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  };
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#    else /* CRAY2 */
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/* The following structure defines the vector of words
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   returned by the STKSTAT library routine.  */
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struct stk_stat
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  {
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    long now;			/* Current total stack size.  */
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    long maxc;			/* Amount of contiguous space which would
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				   be required to satisfy the maximum
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				   stack demand to date.  */
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    long high_water;		/* Stack high-water mark.  */
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    long overflows;		/* Number of stack overflow ($STKOFEN) calls.  */
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    long hits;			/* Number of internal buffer hits.  */
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    long extends;		/* Number of block extensions.  */
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    long stko_mallocs;		/* Block allocations by $STKOFEN.  */
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    long underflows;		/* Number of stack underflow calls ($STKRETN).  */
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    long stko_free;		/* Number of deallocations by $STKRETN.  */
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    long stkm_free;		/* Number of deallocations by $STKMRET.  */
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    long segments;		/* Current number of stack segments.  */
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    long maxs;			/* Maximum number of stack segments so far.  */
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    long pad_size;		/* Stack pad size.  */
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    long current_address;	/* Current stack segment address.  */
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    long current_size;		/* Current stack segment size.  This
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				   number is actually corrupted by STKSTAT to
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				   include the fifteen word trailer area.  */
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    long initial_address;	/* Address of initial segment.  */
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    long initial_size;		/* Size of initial segment.  */
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  };
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/* The following structure describes the data structure which trails
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   any stack segment.  I think that the description in 'asdef' is
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   out of date.  I only describe the parts that I am sure about.  */
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struct stk_trailer
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  {
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    long this_address;		/* Address of this block.  */
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    long this_size;		/* Size of this block (does not include
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				   this trailer).  */
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    long unknown2;
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    long unknown3;
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    long link;			/* Address of trailer block of previous
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				   segment.  */
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    long unknown5;
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    long unknown6;
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    long unknown7;
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    long unknown8;
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    long unknown9;
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    long unknown10;
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    long unknown11;
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    long unknown12;
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    long unknown13;
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    long unknown14;
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  };
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#    endif /* CRAY2 */
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#   endif /* not CRAY_STACK */
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#   ifdef CRAY2
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/* Determine a "stack measure" for an arbitrary ADDRESS.
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   I doubt that "lint" will like this much.  */
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static long
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i00afunc (long *address)
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{
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  struct stk_stat status;
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  struct stk_trailer *trailer;
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  long *block, size;
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  long result = 0;
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  /* We want to iterate through all of the segments.  The first
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     step is to get the stack status structure.  We could do this
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     more quickly and more directly, perhaps, by referencing the
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     $LM00 common block, but I know that this works.  */
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  STKSTAT (&status);
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  /* Set up the iteration.  */
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  trailer = (struct stk_trailer *) (status.current_address
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				    + status.current_size
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				    - 15);
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  /* There must be at least one stack segment.  Therefore it is
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     a fatal error if "trailer" is null.  */
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  if (trailer == 0)
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    abort ();
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  /* Discard segments that do not contain our argument address.  */
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  while (trailer != 0)
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    {
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      block = (long *) trailer->this_address;
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      size = trailer->this_size;
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      if (block == 0 || size == 0)
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	abort ();
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      trailer = (struct stk_trailer *) trailer->link;
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      if ((block <= address) && (address < (block + size)))
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	break;
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    }
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  /* Set the result to the offset in this segment and add the sizes
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     of all predecessor segments.  */
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  result = address - block;
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  if (trailer == 0)
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    {
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      return result;
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    }
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  do
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    {
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      if (trailer->this_size <= 0)
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	abort ();
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      result += trailer->this_size;
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      trailer = (struct stk_trailer *) trailer->link;
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    }
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  while (trailer != 0);
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  /* We are done.  Note that if you present a bogus address (one
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     not in any segment), you will get a different number back, formed
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     from subtracting the address of the first block.  This is probably
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     not what you want.  */
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  return (result);
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}
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#   else /* not CRAY2 */
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/* Stack address function for a CRAY-1, CRAY X-MP, or CRAY Y-MP.
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   Determine the number of the cell within the stack,
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   given the address of the cell.  The purpose of this
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   routine is to linearize, in some sense, stack addresses
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   for alloca.  */
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static long
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i00afunc (long address)
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{
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  long stkl = 0;
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  long size, pseg, this_segment, stack;
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  long result = 0;
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  struct stack_segment_linkage *ssptr;
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  /* Register B67 contains the address of the end of the
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     current stack segment.  If you (as a subprogram) store
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     your registers on the stack and find that you are past
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     the contents of B67, you have overflowed the segment.
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     B67 also points to the stack segment linkage control
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     area, which is what we are really interested in.  */
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  stkl = CRAY_STACKSEG_END ();
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  ssptr = (struct stack_segment_linkage *) stkl;
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  /* If one subtracts 'size' from the end of the segment,
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     one has the address of the first word of the segment.
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     If this is not the first segment, 'pseg' will be
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     nonzero.  */
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  pseg = ssptr->sspseg;
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  size = ssptr->sssize;
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  this_segment = stkl - size;
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  /* It is possible that calling this routine itself caused
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     a stack overflow.  Discard stack segments which do not
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     contain the target address.  */
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  while (!(this_segment <= address && address <= stkl))
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    {
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#    ifdef DEBUG_I00AFUNC
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      fprintf (stderr, "%011o %011o %011o\n", this_segment, address, stkl);
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#    endif
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      if (pseg == 0)
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	break;
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      stkl = stkl - pseg;
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      ssptr = (struct stack_segment_linkage *) stkl;
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      size = ssptr->sssize;
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      pseg = ssptr->sspseg;
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      this_segment = stkl - size;
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    }
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  result = address - this_segment;
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  /* If you subtract pseg from the current end of the stack,
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     you get the address of the previous stack segment's end.
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     This seems a little convoluted to me, but I'll bet you save
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     a cycle somewhere.  */
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  while (pseg != 0)
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    {
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#    ifdef DEBUG_I00AFUNC
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      fprintf (stderr, "%011o %011o\n", pseg, size);
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#    endif
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      stkl = stkl - pseg;
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      ssptr = (struct stack_segment_linkage *) stkl;
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      size = ssptr->sssize;
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      pseg = ssptr->sspseg;
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      result += size;
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    }
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  return (result);
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}
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#   endif /* not CRAY2 */
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#  endif /* CRAY */
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# endif /* no alloca */
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#endif /* not GCC version 2 */