~drizzle-trunk/drizzle/development

492.3.13 by Lee
code clean move Item_func_floor, Item_func_length, Item_func_min_max, Item_func_rand, Item_func_round to functions directory
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/* -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
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 *  vim:expandtab:shiftwidth=2:tabstop=2:smarttab:
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 *
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 *  Copyright (C) 2008 Sun Microsystems
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; version 2 of the License.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program; if not, write to the Free Software
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 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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642.1.30 by Lee
move math functions to drizzled/function/math directory
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#ifndef DRIZZLED_FUNCTION_MATH_RAND_H
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#define DRIZZLED_FUNCTION_MATH_RAND_H
492.3.13 by Lee
code clean move Item_func_floor, Item_func_length, Item_func_min_max, Item_func_rand, Item_func_round to functions directory
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670.1.20 by Monty Taylor
Renamed functions to function... everything else is singular.
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#include <drizzled/function/func.h>
642.1.30 by Lee
move math functions to drizzled/function/math directory
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#include <drizzled/function/math/real.h>
492.3.13 by Lee
code clean move Item_func_floor, Item_func_length, Item_func_min_max, Item_func_rand, Item_func_round to functions directory
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class Item_func_rand :public Item_real_func
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{
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  struct rand_struct *rand;
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public:
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  Item_func_rand(Item *a) :Item_real_func(a), rand(0) {}
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  Item_func_rand()        :Item_real_func() {}
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  double val_real();
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  const char *func_name() const { return "rand"; }
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  bool const_item() const { return 0; }
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  void update_used_tables();
520.1.22 by Brian Aker
Second pass of thd cleanup
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  bool fix_fields(Session *session, Item **ref);
492.3.13 by Lee
code clean move Item_func_floor, Item_func_length, Item_func_min_max, Item_func_rand, Item_func_round to functions directory
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  bool check_vcol_func_processor(unsigned char *int_arg __attribute__((unused)))
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  { return true; }
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private:
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  void seed_random (Item * val);
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};
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642.1.30 by Lee
move math functions to drizzled/function/math directory
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#endif /* DRIZZLED_FUNCTION_MATH_RAND_H */