/* Copyright (c) 2008 PrimeBase Technologies GmbH, Germany * * PrimeBase Media Stream for MySQL * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Original author: Paul McCullagh * Continued development: Barry Leslie * * 2007-06-07 * * CORE SYSTEM: * Basic file system path. * */ #ifndef __CSPATH_H__ #define __CSPATH_H__ #ifdef OS_UNIX #include #endif #include "CSDefs.h" #include "CSTime.h" #include "CSDefs.h" #include "CSString.h" using namespace std; class CSFile; class CSDirectory; class CSPath : public CSRefObject { public: virtual CSFile *createFile(int mode); virtual void copyFile(CSPath *to_file, bool overwrite); /* * Recursively creates as many directories as required. */ virtual void makePath(); virtual void copyDir(CSPath *to_dir, bool overwrite); /* Return true of the directory is a symbolic link. */ virtual bool isLink(); /* Return true of the directory is empty. */ virtual bool isEmpty(); /* Delete the contents of a directory */ virtual void emptyDir(); /* Copy a file or directory to the specified location. */ virtual void copyTo(CSPath *to_path, bool overwrite); virtual void moveTo(CSPath *to_path); /* * Remove a file or directory (even if not empty). */ virtual void remove(); /* Create an empty file. */ virtual void touch(bool create_path); virtual CSString *getString(); virtual const char *getCString(); virtual const char *getNameCString(); //virtual CSPath *clone() const; friend class TDPath; virtual bool exists(bool *is_dir); virtual bool exists() { return exists(NULL); } virtual void info(bool *is_dir, off64_t *size, CSTime *mod_time); virtual off64_t getSize(); virtual bool isDir(); virtual CSFile *openFile(int mode); /* * Remove a file. */ virtual void removeFile(); /* * Creates a directory assuming the directory path exists. */ virtual void makeDir(); virtual CSDirectory *openDirectory(); virtual void removeDir(); virtual void rename(const char *name); /* * Renames one path to another. * The destination path may not exist. */ virtual void move(CSPath *to_path); CSPath *getCWD(); static CSPath *getSystemCWD(); /* Create a new path given an absolute and a relative path: */ static CSPath *newPath(const char *path); static CSPath *newPath(CSString *path); /* Create a path relative to the given 'cwd' */ static CSPath *newPath(CSPath *cwd, const char *path); static CSPath *newPath(CSString *cwd, const char *path); static CSPath *newPath(const char *cwd, CSString *path); static CSPath *newPath(const char *cwd, const char *path); private: CSPath():iPath(NULL) { } virtual ~CSPath(); CSString *iPath; static CSPath *iCWD; }; #endif