/* * Copyright (C) 2010 Joseph Daly * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of Joseph Daly nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. * */ #pragma once #include "scoreboard_slot.h" #include #include class Scoreboard { public: Scoreboard(uint32_t in_number_sessions, uint32_t in_number_buckets); ~Scoreboard(); /** * Locates a ScoreboardSlot that is not in use, marks the slot * as being used and returns a pointer to it. The caller can * update individual statistics via the pointer without having * to lock or worry about concurrent updates. * * @param Pointer to the session * @return Pointer to the ScoreboardSlot whose individual statistics * can be updated */ ScoreboardSlot* findScoreboardSlotToLog(drizzled::Session *session); /** * Finds the ScoreboardSlot for a given session. This function differs * from findAndResetScoreboardSlot() as it returns the actual pointer * rather then a copy. Its possible that values could be changed in * the underlying status variables, callers should beware. */ ScoreboardSlot* findOurScoreboardSlot(drizzled::Session *session); uint32_t getBucketNumber(drizzled::Session*) const; uint32_t getNumberBuckets() const { return number_buckets; } uint32_t getNumberPerBucket() const { return number_per_bucket; } uint64_t getScoreboardSizeBytes() const { return scoreboard_size_bytes; } std::vector* getVectorOfScoreboardLocks() { return &vector_of_scoreboard_locks; } std::vector* >* getVectorOfScoreboardVectors() { return &vector_of_scoreboard_vectors; } private: uint32_t number_sessions; uint32_t number_per_bucket; uint32_t number_buckets; uint64_t scoreboard_size_bytes; std::vector*> vector_of_scoreboard_vectors; std::vector vector_of_scoreboard_locks; ScoreboardSlot* claimOpenScoreboardSlot(drizzled::Session *session); };