/* Copyright (C) 2000 MySQL AB This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef MYSYS_MY_BITMAP_H #define MYSYS_MY_BITMAP_H #include #include static const uint32_t MY_BIT_NONE= UINT32_MAX; typedef uint32_t my_bitmap_map; /** * @class MyBitmap * @brief Represents a dynamically sized bitmap. * * Handling of unsigned char arrays as large bitmaps. * * API limitations (or, rather asserted safety assumptions, * to encourage correct programming) * - the internal size is a set of 32 bit words * - the number of bits specified in creation can be any number * greater than 0 * * Original version created by Sergei Golubchik 2001 - 2004. * New version written and test program added and some changes to the * interface was made by Mikael Ronström 2005, with assistance of Tomas * Ulin and Mats Kindahl. */ class MyBitmap { public: MyBitmap() : bitmap(NULL), n_bits(0), last_word_mask(0), last_word_ptr(NULL) {} MyBitmap(const MyBitmap& rhs); ~MyBitmap() { /* * We are not de-allocating memory here correctly at the moment!!!! * Placing a delete [] statement here causes bad bad things to * happen...... * Placing this comment here in the hope that someone can help me * resolve this issue.... */ bitmap= 0; } MyBitmap& operator=(const MyBitmap& rhs); bool init(my_bitmap_map *buf, uint32_t num_bits); /** * Compare the given bitmap with this bitmap. * * @param[in] map bitmap to perform a comparison against * @return true if bitmaps are equal; false otherwise */ bool operator==(const MyBitmap *map) { *last_word_ptr|= last_word_mask; *(map)->last_word_ptr|= (map)->last_word_mask; return memcmp(bitmap, map->getBitmap(), 4*numOfWordsInMap())==0; } /** * Test whether the specified bit is set in the bitmap * already and set it if it was not already set. * * @param[in] bitPos position to test and set * @return false if the bit was not set; true otherwise */ bool testAndSet(const uint32_t bitPos); /** * Test whether the specified bit is set in the bitmap * and clear it if it was set. * * @param[in] bitPos position to test and clear * @return false if the bit was not set; true otherwise */ bool testAndClear(const uint32_t bitPos); /** * Set the next bit position that is not yet set starting * from the beginning of the bitmap. * * @return the bit position that was set */ uint32_t setNext(); uint32_t getFirst(); /** * @return the position of the first bit set. */ uint32_t getFirstSet(); /** * @return the bits set in this bitmap. */ uint32_t getBitsSet(); /** * Set/clear all bits above a bit. * Only full bytes can be set/cleared. * The function is meant for the situation that you can copy * a smaller bitmap to a bigger bitmap. Bitmap lengths are * always a multiple of 8 (byte size). Using 'from_byte' saves * multiplication and division by 8 during parameter passing. * * @param[in] from_byte bitmap buffer byte offset to start with * @param[in] use_bit bit value (1/0) to use for all upper bits */ void setAbove(const uint32_t from_byte, const uint32_t use_bit); /** * Test whether all the bits in the bitmap are clear or not. * * @return true if all bits in bitmap are cleared; false otherwise */ bool isClearAll() const; bool isPrefix(const uint32_t prefix_size) const; void setPrefix(uint32_t prefix_size); /** * Test whether all the bits in the bitmap are set or not. * * @return true if all bits in bitmap are set; false otherwise */ bool isSetAll() const; /** * Test if the specified bit is set or not. * * @param[in] bit position of bit to test * @return true if the bit is set; false otherwise */ bool isBitSet(const uint32_t bit) const { return (bool)(((unsigned char *)bitmap)[bit / 8] & (1 << ((bit) & 7))); } /** * Set the specified bit. * * @param[in] bit position of bit to set in bitmap */ void setBit(const uint32_t bit) { ((unsigned char *)bitmap)[bit / 8] |= (1 << ((bit) & 7)); } /** * Flip the specified bit. * * @param[in] bit position of bit to flip in bitmap */ void flipBit(const uint32_t bit) { ((unsigned char *)bitmap)[bit / 8] ^= (1 << ((bit) & 7)); } /** * Clear the specified bit. * * @param[in] bit position of bit to clear in bitmap */ void clearBit(const uint32_t bit) { ((unsigned char *)bitmap)[bit / 8] &= ~ (1 << ((bit) & 7)); } /** * Clear all the bits in the bitmap i.e. set every * bit to 0. */ void clearAll() { memset(bitmap, 0, 4*numOfWordsInMap()); } /** * Set all the bits in the bitmap i.e. set every * bit to 1. */ void setAll() { memset(bitmap, 0xFF, 4*numOfWordsInMap()); } /** * @return the number of words in this bitmap. */ uint32_t numOfWordsInMap() const { return ((n_bits + 31)/32); } /** * @return the number of bytes in this bitmap. */ uint32_t numOfBytesInMap() const { return ((n_bits + 7)/8); } /** * Get the size of the bitmap in bits. * * @return the size of the bitmap in bits. */ uint32_t numOfBitsInMap() const { return n_bits; } /** * @return the current bitmap */ my_bitmap_map *getBitmap() const { return bitmap; } /** * Set the bitmap to the specified bitmap. * * @param[in] new_bitmap bitmap to use */ void setBitmap(my_bitmap_map *new_bitmap) { bitmap= new_bitmap; } /** * Obtains the number of used bits (1..8) in the last * byte and creates a mask with the upper 'unused' bits * set and the lower 'used' bits clear. */ void createLastWordMask(); /** * @return the last word pointer for this bitmap */ my_bitmap_map *getLastWordPtr() const { return last_word_ptr; } void addMaskToLastWord() const { *last_word_ptr|= last_word_mask; } /** * This resets the last bits in the bitmap to 0. */ void subtractMaskFromLastWord() const { *last_word_ptr&= ~last_word_mask; } private: /** * The bitmap is stored in this variable. */ my_bitmap_map *bitmap; /** * Number of bits occupied by the bitmap. */ uint32_t n_bits; /** * A mask used for the last word in the bitmap. */ my_bitmap_map last_word_mask; /** * A pointer to the last word in the bitmap. */ my_bitmap_map *last_word_ptr; }; bool bitmap_is_subset(const MyBitmap *map1, const MyBitmap *map2); bool bitmap_is_overlapping(const MyBitmap *map1, const MyBitmap *map2); void bitmap_intersect(MyBitmap *map, const MyBitmap *map2); void bitmap_subtract(MyBitmap *map, const MyBitmap *map2); void bitmap_union(MyBitmap *map, const MyBitmap *map2); void bitmap_xor(MyBitmap *map, const MyBitmap *map2); void bitmap_invert(MyBitmap *map); /* Fast, not thread safe, bitmap functions */ /* This one is a define because it gets used in an array decl */ #define bitmap_buffer_size(bits) ((bits+31)/32)*4 template inline T bytes_word_aligned(T bytes) { return (4*((bytes + 3)/4)); } static inline bool bitmap_cmp(const MyBitmap *map1, const MyBitmap *map2) { map1->addMaskToLastWord(); map2->addMaskToLastWord(); return memcmp((map1)->getBitmap(), (map2)->getBitmap(), 4*map1->numOfWordsInMap()) == 0; } #endif /* MYSYS_MY_BITMAP_H */