/* -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*- * vim:expandtab:shiftwidth=2:tabstop=2:smarttab: * * Copyright (C) 2008 Sun Microsystems, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef DRIZZLED_ITEM_FLOAT_H #define DRIZZLED_ITEM_FLOAT_H #include namespace drizzled { class Item_float :public Item_num { char *presentation; public: double value; // Item_real() :value(0) {} Item_float(const char *str_arg, uint32_t length); Item_float(const char *str,double val_arg,uint32_t decimal_par,uint32_t length) :value(val_arg) { presentation= name=(char*) str; decimals=(uint8_t) decimal_par; max_length=length; fixed= 1; } Item_float(double value_par, uint32_t decimal_par) :presentation(0), value(value_par) { decimals= (uint8_t) decimal_par; fixed= 1; } int save_in_field(Field *field, bool no_conversions); enum Type type() const { return REAL_ITEM; } enum_field_types field_type() const { return DRIZZLE_TYPE_DOUBLE; } double val_real() { assert(fixed == 1); return value; } int64_t val_int(); String *val_str(String*); type::Decimal *val_decimal(type::Decimal *); bool basic_const_item() const { return 1; } Item *clone_item() { return new Item_float(name, value, decimals, max_length); } Item_num *neg() { value= -value; return this; } virtual void print(String *str); bool eq(const Item *, bool binary_cmp) const; }; class Item_static_float_func :public Item_float { const char *func_name; public: Item_static_float_func(const char *str, double val_arg, uint32_t decimal_par, uint32_t length) :Item_float(NULL, val_arg, decimal_par, length), func_name(str) {} virtual inline void print(String *str) { str->append(func_name); } Item *safe_charset_converter(const CHARSET_INFO * const tocs); }; } /* namespace drizzled */ #endif /* DRIZZLED_ITEM_FLOAT_H */