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  • Committer: Brian Aker
  • Date: 2009-10-15 00:22:33 UTC
  • mto: (1183.1.11 merge)
  • mto: This revision was merged to the branch mainline in revision 1198.
  • Revision ID: brian@gaz-20091015002233-fa4ao2mbc67wls91
First pass of information engine. OMG, ponies... is it so much easier to
deal with creating and engine.

The list table iterator though... its ass, needs to go. We should also
abstract out share. Very few engines need a custom one. Just say'in

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 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef DRIZZLED_FIELD_REAL_H
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#define DRIZZLED_FIELD_REAL_H
 
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#ifndef DRIZZLE_SERVER_FIELD_REAL
 
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#define DRIZZLE_SERVER_FIELD_REAL
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#include <drizzled/field/num.h>
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namespace drizzled
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{
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/* base class for float and double and decimal (old one) */
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class Field_real :public Field_num {
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public:
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                      uint32_t max_length, bool low_byte_first);
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};
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} /* namespace drizzled */
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#endif /* DRIZZLED_FIELD_REAL_H */
 
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#endif