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#ifndef DRIZZLED_SESSION_H
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#define DRIZZLED_SESSION_H
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/* Classes in mysql */
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#include "drizzled/plugin.h"
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#include "drizzled/sql_locale.h"
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#include <drizzled/sql_locale.h>
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#include "drizzled/resource_context.h"
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#include "drizzled/cursor.h"
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#include "drizzled/current_session.h"
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#include "drizzled/sql_error.h"
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#include "drizzled/file_exchange.h"
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#include "drizzled/select_result_interceptor.h"
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#include "drizzled/statistics_variables.h"
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#include "drizzled/xid.h"
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#include <drizzled/cursor.h>
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#include <drizzled/current_session.h>
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#include <drizzled/sql_error.h>
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#include <drizzled/file_exchange.h>
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#include <drizzled/select_result_interceptor.h>
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#include <drizzled/statistics_variables.h>
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#include <drizzled/xid.h>
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#include "drizzled/query_id.h"
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#include "drizzled/named_savepoint.h"
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#include "drizzled/transaction_context.h"
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#include "drizzled/util/storable.h"
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#include "drizzled/my_hash.h"
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#include "drizzled/pthread_globals.h"
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#include <sys/resource.h>
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#include "drizzled/security_context.h"
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#include "drizzled/open_tables_state.h"
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#include "drizzled/internal_error_handler.h"
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#include "drizzled/diagnostics_area.h"
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#include "drizzled/plugin/authorization.h"
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#include <drizzled/security_context.h>
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#include <drizzled/open_tables_state.h>
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#include <drizzled/internal_error_handler.h>
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#include <drizzled/diagnostics_area.h>
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#include <drizzled/plugin/authorization.h>
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#include <boost/unordered_map.hpp>
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#include <boost/thread/thread.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/shared_mutex.hpp>
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#include <boost/thread/condition_variable.hpp>
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#include <boost/make_shared.hpp>
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#define MIN_HANDSHAKE_SIZE 6
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/** query associated with this statement */
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typedef boost::shared_ptr<const std::string> QueryString;
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boost::shared_ptr<std::string> query;
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// Never allow for a modification of this outside of the class. c_str()
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// requires under some setup non const, you must copy the QueryString in
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QueryString getQueryString() const
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void resetQueryString()
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We need to copy the lock on the string in order to make sure we have a stable string.
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Once this is done we can use it to build a const char* which can be handed off for
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a method to use (Innodb is currently the only engine using this).
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const char *getQueryStringCopy(size_t &length)
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QueryString tmp_string(getQueryString());
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length= tmp_string->length();
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char *to_return= strmake(tmp_string->c_str(), tmp_string->length());
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std::vector <char> _query;
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typedef boost::shared_ptr<State> const_shared_ptr;
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State(const char *in_packet, size_t in_packet_length)
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if (in_packet_length)
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size_t minimum= std::min(in_packet_length, static_cast<size_t>(PROCESS_LIST_WIDTH));
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_query.resize(minimum + 1);
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memcpy(&_query[0], in_packet, minimum);
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const char *query() const
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const char *query(size_t &size) const
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size= _query.size() -1;
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friend class Session;
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typedef boost::shared_ptr<State> shared_ptr;
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State::shared_ptr _state;
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State::const_shared_ptr state()
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Name of the current (default) database.
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memory::Root warn_root; /**< Allocation area for warnings and errors */
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plugin::Client *client; /**< Pointer to client object */
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void setClient(plugin::Client *client_arg);
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plugin::Client *getClient()
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plugin::Scheduler *scheduler; /**< Pointer to scheduler object */
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void *scheduler_arg; /**< Pointer to the optional scheduler argument */
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typedef boost::unordered_map< std::string, user_var_entry *, util::insensitive_hash, util::insensitive_equal_to> UserVars;
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typedef std::pair< UserVars::iterator, UserVars::iterator > UserVarsRange;
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UserVars user_vars; /**< Hash of user variables defined during the session's lifetime */
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const UserVars &getUserVariables() const
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drizzle_system_variables variables; /**< Mutable local variables local to the session */
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struct system_variables variables; /**< Mutable local variables local to the session */
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struct system_status_var status_var; /**< Session-local status counters */
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THR_LOCK_INFO lock_info; /**< Locking information for this session */
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THR_LOCK_OWNER main_lock_id; /**< To use for conventional queries */
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THR_LOCK_OWNER *lock_id; /**< If not main_lock_id, points to the lock_id of a cursor. */
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boost::mutex LOCK_delete; /**< Locked before session is deleted */
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void unlockForDelete()
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LOCK_delete.unlock();
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* A peek into the query string for the session. This is a best effort
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* delivery, there is no guarantee whether the content is meaningful.
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char process_list_info[PROCESS_LIST_WIDTH+1];
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* A pointer to the stack frame of the scheduler thread
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ResourceContext *getResourceContext(const plugin::MonitoredInTransaction *monitored,
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size_t index= 0);
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* Structure used to manage "statement transactions" and
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* "normal transactions". In autocommit mode, the normal transaction is
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* equivalent to the statement transaction.
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* Storage engines will be registered here when they participate in
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* a transaction. No engine is registered more than once.
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struct st_transactions {
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std::deque<NamedSavepoint> savepoints;
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* The normal transaction (since BEGIN WORK).
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* Contains a list of all engines that have participated in any of the
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* statement transactions started within the context of the normal
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* @note In autocommit mode, this is empty.
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TransactionContext all;
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* The statment transaction.
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* Contains a list of all engines participating in the given statement.
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* @note In autocommit mode, this will be used to commit/rollback the
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* normal transaction.
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TransactionContext stmt;
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TransactionContext all; ///< Trans since BEGIN WORK
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TransactionContext stmt; ///< Trans for current statement
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XID_STATE xid_state;
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create_sort_index(); may differ from examined_row_count.
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uint32_t row_count;
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session_id_t thread_id;
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pthread_t real_id; /**< For debugging */
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uint32_t tmp_table;
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enum global_read_lock_t
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GOT_GLOBAL_READ_LOCK= 1,
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MADE_GLOBAL_READ_LOCK_BLOCK_COMMIT= 2
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global_read_lock_t _global_read_lock;
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global_read_lock_t isGlobalReadLock() const
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return _global_read_lock;
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void setGlobalReadLock(global_read_lock_t arg)
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_global_read_lock= arg;
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DrizzleLock *lockTables(Table **tables, uint32_t count, uint32_t flags, bool *need_reopen);
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bool lockGlobalReadLock();
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bool lock_table_names(TableList *table_list);
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bool lock_table_names_exclusively(TableList *table_list);
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bool makeGlobalReadLockBlockCommit();
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bool abortLockForThread(Table *table);
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bool wait_if_global_read_lock(bool abort_on_refresh, bool is_not_commit);
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int lock_table_name(TableList *table_list);
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void abortLock(Table *table);
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void removeLock(Table *table);
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void unlockReadTables(DrizzleLock *sql_lock);
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void unlockSomeTables(Table **table, uint32_t count);
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void unlockTables(DrizzleLock *sql_lock);
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void startWaitingGlobalReadLock();
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void unlockGlobalReadLock();
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int unlock_external(Table **table, uint32_t count);
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int lock_external(Table **tables, uint32_t count);
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bool wait_for_locked_table_names(TableList *table_list);
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DrizzleLock *get_lock_data(Table **table_ptr, uint32_t count,
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bool should_lock, Table **write_lock_used);
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uint32_t global_read_lock;
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uint32_t server_status;
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uint32_t open_options;
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uint32_t select_number; /**< number of select (used for EXPLAIN) */
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* Schedule a session to be run on the default scheduler.
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static bool schedule(Session::shared_ptr&);
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static void unlink(Session::shared_ptr&);
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For enter_cond() / exit_cond() to work the mutex must be got before
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enter_cond(); this mutex is then released by exit_cond().
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Usage must be: lock mutex; enter_cond(); your code; exit_cond().
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const char* enter_cond(boost::condition_variable_any &cond, boost::mutex &mutex, const char* msg);
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const char* enter_cond(boost::condition_variable &cond, boost::mutex &mutex, const char* msg);
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void exit_cond(const char* old_msg);
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inline time_t query_start() { return start_time; }
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inline void set_time()
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boost::posix_time::ptime mytime(boost::posix_time::microsec_clock::local_time());
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boost::posix_time::ptime epoch(boost::gregorian::date(1970,1,1));
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start_utime= utime_after_lock= (mytime-epoch).total_microseconds();
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start_time= user_time;
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connect_microseconds= start_utime;
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connect_microseconds= start_utime= utime_after_lock= my_micro_time();
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start_time= (mytime-epoch).total_seconds();
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start_utime= utime_after_lock= my_micro_time_and_time(&start_time);
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inline void set_current_time() { start_time= time(NULL); }
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inline void set_time(time_t t)
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start_time= user_time= t;
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boost::posix_time::ptime mytime(boost::posix_time::microsec_clock::local_time());
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boost::posix_time::ptime epoch(boost::gregorian::date(1970,1,1));
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uint64_t t_mark= (mytime-epoch).total_microseconds();
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start_utime= utime_after_lock= t_mark;
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void set_time_after_lock() {
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boost::posix_time::ptime mytime(boost::posix_time::microsec_clock::local_time());
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boost::posix_time::ptime epoch(boost::gregorian::date(1970,1,1));
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utime_after_lock= (mytime-epoch).total_microseconds();
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start_utime= utime_after_lock= my_micro_time();
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void set_time_after_lock() { utime_after_lock= my_micro_time(); }
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* Returns the current micro-timestamp
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inline uint64_t getCurrentTimestamp()
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boost::posix_time::ptime mytime(boost::posix_time::microsec_clock::local_time());
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boost::posix_time::ptime epoch(boost::gregorian::date(1970,1,1));
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uint64_t t_mark= (mytime-epoch).total_microseconds();
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return my_micro_time();
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inline uint64_t found_rows(void)
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bool openTablesLock(TableList *tables);
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* Open all tables in list and process derived tables
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* @param Pointer to a list of tables for open
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* @param Bitmap of flags to modify how the tables will be open:
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* DRIZZLE_LOCK_IGNORE_FLUSH - open table even if someone has
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* done a flush or namelock on it.
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* This is to be used on prepare stage when you don't read any
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* data from the tables.
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bool openTables(TableList *tables, uint32_t flags= 0);
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int open_tables_from_list(TableList **start, uint32_t *counter, uint32_t flags= 0);
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Table *openTableLock(TableList *table_list, thr_lock_type lock_type);
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Table *openTable(TableList *table_list, bool *refresh, uint32_t flags= 0);
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void unlink_open_table(Table *find);
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void drop_open_table(Table *table, const TableIdentifier &identifier);
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void drop_open_table(Table *table, TableIdentifier &identifier);
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void close_cached_table(Table *table);
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/* Create a lock in the cache */
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table::Placeholder *table_cache_insert_placeholder(const TableIdentifier &identifier);
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bool lock_table_name_if_not_cached(const TableIdentifier &identifier, Table **table);
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Table *table_cache_insert_placeholder(const char *db_name, const char *table_name);
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bool lock_table_name_if_not_cached(TableIdentifier &identifier, Table **table);
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typedef boost::unordered_map<std::string, message::Table, util::insensitive_hash, util::insensitive_equal_to> TableMessageCache;
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TableMessageCache table_message_cache;
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bool storeTableMessage(const TableIdentifier &identifier, message::Table &table_message);
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bool removeTableMessage(const TableIdentifier &identifier);
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bool getTableMessage(const TableIdentifier &identifier, message::Table &table_message);
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bool doesTableMessageExist(const TableIdentifier &identifier);
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bool renameTableMessage(const TableIdentifier &from, const TableIdentifier &to);
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TableMessageCache table_message_cache;
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bool storeTableMessage(const TableIdentifier &identifier, message::Table &table_message);
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bool removeTableMessage(const TableIdentifier &identifier);
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bool getTableMessage(const TableIdentifier &identifier, message::Table &table_message);
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bool doesTableMessageExist(const TableIdentifier &identifier);
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bool renameTableMessage(const TableIdentifier &from, const TableIdentifier &to);
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/* Work with temporary tables */
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Table *find_temporary_table(TableList *table_list);
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Table *find_temporary_table(const char *db, const char *table_name);
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Table *find_temporary_table(TableIdentifier &identifier);
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void doGetTableNames(CachedDirectory &directory,
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const SchemaIdentifier &schema_identifier,
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std::set<std::string>& set_of_names);
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void doGetTableNames(const SchemaIdentifier &schema_identifier,
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std::set<std::string>& set_of_names);
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void doGetTableIdentifiers(CachedDirectory &directory,
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const SchemaIdentifier &schema_identifier,
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TableIdentifiers &set_of_identifiers);
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void doGetTableIdentifiers(const SchemaIdentifier &schema_identifier,
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TableIdentifiers &set_of_identifiers);
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int doGetTableDefinition(const drizzled::TableIdentifier &identifier,
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message::Table &table_proto);
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bool doDoesTableExist(const drizzled::TableIdentifier &identifier);
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void close_temporary_tables();
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void close_temporary_table(Table *table);
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// The method below just handles the de-allocation of the table. In
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// a better memory type world, this would not be needed.
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TableMessages _table_message_cache;
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void nukeTable(Table *table);
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TableMessages &getMessageCache()
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return _table_message_cache;
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void dumpTemporaryTableNames(const char *id);
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int drop_temporary_table(TableList *table_list);
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bool rm_temporary_table(plugin::StorageEngine *base, TableIdentifier &identifier);
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bool rm_temporary_table(TableIdentifier &identifier, bool best_effort= false);
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Table *open_temporary_table(TableIdentifier &identifier,
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bool link_in_list= true);
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/* Reopen operations */
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bool reopen_tables(bool get_locks, bool mark_share_as_old);
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bool reopen_name_locked_table(TableList* table_list, bool link_in);
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bool close_cached_tables(TableList *tables, bool wait_for_refresh, bool wait_for_placeholders);
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void wait_for_condition(boost::mutex &mutex, boost::condition_variable_any &cond);
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void wait_for_condition(boost::mutex &mutex, boost::condition_variable &cond);
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int setup_conds(TableList *leaves, COND **conds);
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int lock_tables(TableList *tables, uint32_t count, bool *need_reopen);
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drizzled::util::Storable *getProperty(const std::string &arg)
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return life_properties[arg];
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bool setProperty(const std::string &arg, T *value)
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life_properties[arg]= value;
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Table *create_virtual_tmp_table(List<CreateField> &field_list);
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Return the default storage engine