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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef DRIZZLED_SESSION_H
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#define DRIZZLED_SESSION_H
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#include <boost/make_shared.hpp>
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#include <boost/thread/condition_variable.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/shared_mutex.hpp>
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#include <boost/thread/thread.hpp>
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/* Classes in mysql */
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#include "drizzled/plugin.h"
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#include <drizzled/sql_locale.h>
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#include "drizzled/resource_context.h"
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#include <drizzled/cursor.h>
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#include <drizzled/current_session.h>
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#include <drizzled/sql_error.h>
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#include <drizzled/file_exchange.h>
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#include <drizzled/select_result_interceptor.h>
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#include <drizzled/statistics_variables.h>
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#include <drizzled/xid.h>
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#include "drizzled/query_id.h"
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#include "drizzled/named_savepoint.h"
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#include "drizzled/transaction_context.h"
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#include "drizzled/my_hash.h"
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#include <sys/resource.h>
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#include <drizzled/catalog/instance.h>
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#include <drizzled/catalog/local.h>
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#include <drizzled/copy_info.h>
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#include <drizzled/cursor.h>
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#include <drizzled/security_context.h>
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#include <drizzled/open_tables_state.h>
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#include <drizzled/internal_error_handler.h>
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#include <drizzled/diagnostics_area.h>
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#include <drizzled/file_exchange.h>
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#include <drizzled/ha_data.h>
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#include <drizzled/identifier.h>
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#include <drizzled/lex_column.h>
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#include <drizzled/my_hash.h>
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#include <drizzled/named_savepoint.h>
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#include <drizzled/open_tables_state.h>
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#include <drizzled/plugin.h>
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#include <drizzled/plugin/authorization.h>
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#include <drizzled/pthread_globals.h>
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#include <drizzled/query_id.h>
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#include <drizzled/resource_context.h>
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#include <drizzled/session/property_map.h>
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#include <drizzled/session/state.h>
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#include <drizzled/session/table_messages.h>
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#include <drizzled/session/transactions.h>
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#include <drizzled/sql_error.h>
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#include <drizzled/sql_lex.h>
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#include <drizzled/sql_locale.h>
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#include <drizzled/statistics_variables.h>
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#include <drizzled/system_variables.h>
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#include <drizzled/system_variables.h>
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#include <drizzled/table_ident.h>
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#include <drizzled/transaction_context.h>
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#include <drizzled/util/storable.h>
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#include <drizzled/var.h>
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#include <drizzled/visibility.h>
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#include <boost/unordered_map.hpp>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/condition_variable.hpp>
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#define MIN_HANDSHAKE_SIZE 6
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#define TC_HEURISTIC_RECOVER_ROLLBACK 2
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extern uint32_t tc_heuristic_recover;
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Local storage for proto that are tmp table. This should be enlarged
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to hande the entire table-share for a local table. Once Hash is done,
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we should consider exchanging the map for it.
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typedef std::map <std::string, message::Table> ProtoCache;
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The COPY_INFO structure is used by INSERT/REPLACE code.
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The schema of the row counting by the INSERT/INSERT ... ON DUPLICATE KEY
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If a row is inserted then the copied variable is incremented.
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If a row is updated by the INSERT ... ON DUPLICATE KEY UPDATE and the
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new data differs from the old one then the copied and the updated
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variables are incremented.
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The touched variable is incremented if a row was touched by the update part
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of the INSERT ... ON DUPLICATE KEY UPDATE no matter whether the row
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was actually changed or not.
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ha_rows records; /**< Number of processed records */
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ha_rows deleted; /**< Number of deleted records */
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ha_rows updated; /**< Number of updated records */
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ha_rows copied; /**< Number of copied records */
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ha_rows touched; /* Number of touched records */
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enum enum_duplicates handle_duplicates;
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int escape_char, last_errno;
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/* for INSERT ... UPDATE */
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List<Item> *update_fields;
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List<Item> *update_values;
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/* for VIEW ... WITH CHECK OPTION */
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uint32_t table_count;
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THR_LOCK_DATA **locks;
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} /* namespace drizzled */
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/** @TODO why is this in the middle of the file */
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#include <drizzled/lex_column.h>
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#define Session_SENTRY_MAGIC 0xfeedd1ff
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#define Session_SENTRY_GONE 0xdeadbeef
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extern DRIZZLED_API struct drizzle_system_variables global_system_variables;
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struct system_variables
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system_variables() {};
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How dynamically allocated system variables are handled:
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The global_system_variables and max_system_variables are "authoritative"
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They both should have the same 'version' and 'size'.
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When attempting to access a dynamic variable, if the session version
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is out of date, then the session version is updated and realloced if
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neccessary and bytes copied from global to make up for missing data.
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ulong dynamic_variables_version;
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char * dynamic_variables_ptr;
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uint32_t dynamic_variables_head; /* largest valid variable offset */
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uint32_t dynamic_variables_size; /* how many bytes are in use */
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uint64_t myisam_max_extra_sort_file_size;
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uint64_t max_heap_table_size;
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uint64_t tmp_table_size;
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ha_rows select_limit;
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ha_rows max_join_size;
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uint64_t auto_increment_increment;
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uint64_t auto_increment_offset;
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uint64_t bulk_insert_buff_size;
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uint64_t join_buff_size;
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uint32_t max_allowed_packet;
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uint64_t max_error_count;
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uint64_t max_length_for_sort_data;
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size_t max_sort_length;
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uint64_t min_examined_row_limit;
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bool optimizer_prune_level;
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uint32_t optimizer_search_depth;
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uint32_t div_precincrement;
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uint64_t preload_buff_size;
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uint32_t read_buff_size;
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uint32_t read_rnd_buff_size;
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size_t sortbuff_size;
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uint32_t thread_handling;
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uint32_t tx_isolation;
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uint32_t completion_type;
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/* Determines which non-standard SQL behaviour should be enabled */
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uint64_t max_seeks_for_key;
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size_t range_alloc_block_size;
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uint32_t query_alloc_block_size;
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uint32_t query_prealloc_size;
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uint64_t group_concat_max_len;
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uint64_t pseudo_thread_id;
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plugin::StorageEngine *storage_engine;
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/* Only charset part of these variables is sensible */
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const CHARSET_INFO *character_set_filesystem;
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/* Both charset and collation parts of these variables are important */
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const CHARSET_INFO *collation_server;
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inline const CHARSET_INFO *getCollation(void)
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return collation_server;
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MY_LOCALE *lc_time_names;
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Time_zone *time_zone;
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extern struct system_variables global_system_variables;
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} /* namespace drizzled */
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#include "drizzled/sql_lex.h"
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void mark_transaction_to_rollback(Session *session, bool all);
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Storage engine specific thread local data.
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Storage engine specific thread local data.
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Lifetime: one user connection.
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* Resource contexts for both the "statement" and "normal"
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* Resource context at index 0:
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* Life time: one statement within a transaction. If @@autocommit is
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* on, also represents the entire transaction.
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* Resource context at index 1:
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* Life time: one transaction within a connection.
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* If the storage engine does not participate in a transaction,
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* there will not be a resource context.
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drizzled::ResourceContext resource_context[2];
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Ha_data() :ha_ptr(NULL) {}
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* Represents a client connection to the database server.
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* @todo should be const
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LEX *lex; /**< parse tree descriptor */
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enum_sql_command getSqlCommand() const
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return lex->sql_command;
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/** query associated with this statement */
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typedef boost::shared_ptr<const std::string> QueryString;
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boost::shared_ptr<std::string> query;
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// Never allow for a modification of this outside of the class. c_str()
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// requires under some setup non const, you must copy the QueryString in
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QueryString getQueryString() const
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void resetQueryString()
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We need to copy the lock on the string in order to make sure we have a stable string.
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Once this is done we can use it to build a const char* which can be handed off for
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a method to use (Innodb is currently the only engine using this).
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const char *getQueryStringCopy(size_t &length)
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QueryString tmp_string(getQueryString());
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length= tmp_string->length();
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char *to_return= strmake(tmp_string->c_str(), tmp_string->length());
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session::State::shared_ptr _state;
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session::State::const_shared_ptr state()
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Name of the current (default) database.
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static const char * const DEFAULT_WHERE;
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memory::Root warn_root; /**< Allocation area for warnings and errors */
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plugin::Client *client; /**< Pointer to client object */
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void setClient(plugin::Client *client_arg);
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plugin::Client *getClient()
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plugin::Client *getClient() const
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plugin::Scheduler *scheduler; /**< Pointer to scheduler object */
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void *scheduler_arg; /**< Pointer to the optional scheduler argument */
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typedef boost::unordered_map< std::string, user_var_entry *, util::insensitive_hash, util::insensitive_equal_to> UserVars;
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typedef std::pair< UserVars::iterator, UserVars::iterator > UserVarsRange;
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UserVars user_vars; /**< Hash of user variables defined during the session's lifetime */
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const UserVars &getUserVariables() const
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drizzle_system_variables variables; /**< Mutable local variables local to the session */
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enum_tx_isolation getTxIsolation()
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return (enum_tx_isolation)variables.tx_isolation;
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struct system_variables variables; /**< Mutable local variables local to the session */
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struct system_status_var status_var; /**< Session-local status counters */
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THR_LOCK_INFO lock_info; /**< Locking information for this session */
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THR_LOCK_OWNER main_lock_id; /**< To use for conventional queries */
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THR_LOCK_OWNER *lock_id; /**< If not main_lock_id, points to the lock_id of a cursor. */
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boost::mutex LOCK_delete; /**< Locked before session is deleted */
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void unlockForDelete()
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LOCK_delete.unlock();
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* A peek into the query string for the session. This is a best effort
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* delivery, there is no guarantee whether the content is meaningful.
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char process_list_info[PROCESS_LIST_WIDTH+1];
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* A pointer to the stack frame of the scheduler thread
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uint32_t file_id; /**< File ID for LOAD DATA INFILE */
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/* @note the following three members should likely move to Client */
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uint32_t max_client_packet_length; /**< Maximum number of bytes a client can send in a single packet */
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boost::posix_time::ptime _epoch;
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boost::posix_time::ptime _connect_time;
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boost::posix_time::ptime _start_timer;
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boost::posix_time::ptime _end_timer;
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boost::posix_time::ptime _user_time;
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uint64_t utime_after_lock; // This used by Innodb.
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_user_time= boost::posix_time::not_a_date_time;
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const boost::posix_time::ptime &start_timer() const
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void getTimeDifference(boost::posix_time::time_duration &result_arg, const boost::posix_time::ptime &arg) const
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result_arg= arg - _start_timer;
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uint64_t thr_create_utime; /**< track down slow pthread_create */
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uint64_t start_utime;
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uint64_t utime_after_lock;
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thr_lock_type update_lock_default;
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query_id_t query_id;
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query_id_t warn_query_id;
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void **getEngineData(const plugin::MonitoredInTransaction *monitored);
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ResourceContext *getResourceContext(const plugin::MonitoredInTransaction *monitored,
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size_t index= 0);
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session::Transactions transaction;
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struct st_transactions {
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std::deque<NamedSavepoint> savepoints;
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TransactionContext all; ///< Trans since BEGIN WORK
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TransactionContext stmt; ///< Trans for current statement
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Field *dup_field;
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sigset_t signals;
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// As of right now we do not allow a concurrent execute to launch itself
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bool concurrent_execute_allowed;
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void setConcurrentExecute(bool arg)
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concurrent_execute_allowed= arg;
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bool isConcurrentExecuteAllowed() const
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return concurrent_execute_allowed;
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/* Tells if LAST_INSERT_ID(#) was called for the current statement */
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bool arg_of_last_insert_id_function;
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ALL OVER THIS FILE, "insert_id" means "*automatically generated* value for
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insertion into an auto_increment column".
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create_sort_index(); may differ from examined_row_count.
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uint32_t row_count;
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uint32_t getRowCount() const
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session_id_t thread_id;
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pthread_t real_id; /**< For debugging */
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uint32_t tmp_table;
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enum global_read_lock_t
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GOT_GLOBAL_READ_LOCK= 1,
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MADE_GLOBAL_READ_LOCK_BLOCK_COMMIT= 2
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global_read_lock_t _global_read_lock;
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global_read_lock_t isGlobalReadLock() const
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return _global_read_lock;
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void setGlobalReadLock(global_read_lock_t arg)
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_global_read_lock= arg;
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DrizzleLock *lockTables(Table **tables, uint32_t count, uint32_t flags);
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bool lockGlobalReadLock();
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bool lock_table_names(TableList *table_list);
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bool lock_table_names_exclusively(TableList *table_list);
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bool makeGlobalReadLockBlockCommit();
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bool abortLockForThread(Table *table);
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bool wait_if_global_read_lock(bool abort_on_refresh, bool is_not_commit);
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int lock_table_name(TableList *table_list);
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void abortLock(Table *table);
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void removeLock(Table *table);
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void unlockReadTables(DrizzleLock *sql_lock);
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void unlockSomeTables(Table **table, uint32_t count);
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void unlockTables(DrizzleLock *sql_lock);
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void startWaitingGlobalReadLock();
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void unlockGlobalReadLock();
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int unlock_external(Table **table, uint32_t count);
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int lock_external(Table **tables, uint32_t count);
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bool wait_for_locked_table_names(TableList *table_list);
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DrizzleLock *get_lock_data(Table **table_ptr, uint32_t count,
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bool should_lock, Table **write_lock_used);
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uint32_t global_read_lock;
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uint32_t server_status;
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uint32_t open_options;
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uint32_t select_number; /**< number of select (used for EXPLAIN) */
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* Schedule a session to be run on the default scheduler.
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static bool schedule(Session::shared_ptr&);
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static void unlink(session_id_t &session_id);
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static void unlink(Session::shared_ptr&);
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For enter_cond() / exit_cond() to work the mutex must be got before
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enter_cond(); this mutex is then released by exit_cond().
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Usage must be: lock mutex; enter_cond(); your code; exit_cond().
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const char* enter_cond(boost::condition_variable_any &cond, boost::mutex &mutex, const char* msg);
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const char* enter_cond(boost::condition_variable &cond, boost::mutex &mutex, const char* msg);
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void exit_cond(const char* old_msg);
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type::Time::epoch_t query_start()
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return getCurrentTimestampEpoch();
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_end_timer= _start_timer= boost::posix_time::microsec_clock::universal_time();
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utime_after_lock= (_start_timer - _epoch).total_microseconds();
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void set_time(time_t t) // This is done by a sys_var, as long as user_time is set, we will use that for all references to time
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_user_time= boost::posix_time::from_time_t(t);
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void set_time_after_lock()
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boost::posix_time::ptime mytime(boost::posix_time::microsec_clock::universal_time());
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utime_after_lock= (mytime - _epoch).total_microseconds();
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void set_end_timer()
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_end_timer= boost::posix_time::microsec_clock::universal_time();
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status_var.execution_time_nsec+=(_end_timer - _start_timer).total_microseconds();
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uint64_t getElapsedTime() const
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return (_end_timer - _start_timer).total_microseconds();
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inline time_t query_start() { return start_time; }
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inline void set_time()
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start_time= user_time;
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connect_microseconds= start_utime= utime_after_lock= my_micro_time();
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start_utime= utime_after_lock= my_micro_time_and_time(&start_time);
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inline void set_current_time() { start_time= time(NULL); }
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inline void set_time(time_t t)
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start_time= user_time= t;
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start_utime= utime_after_lock= my_micro_time();
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void set_time_after_lock() { utime_after_lock= my_micro_time(); }
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* Returns the current micro-timestamp
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type::Time::epoch_t getCurrentTimestamp(bool actual= true) const
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type::Time::epoch_t t_mark;
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boost::posix_time::ptime mytime(boost::posix_time::microsec_clock::universal_time());
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t_mark= (mytime - _epoch).total_microseconds();
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t_mark= (_end_timer - _epoch).total_microseconds();
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// We may need to set user on this
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type::Time::epoch_t getCurrentTimestampEpoch() const
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if (not _user_time.is_not_a_date_time())
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return (_user_time - _epoch).total_seconds();
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return (_start_timer - _epoch).total_seconds();
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type::Time::epoch_t getCurrentTimestampEpoch(type::Time::usec_t &fraction_arg) const
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if (not _user_time.is_not_a_date_time())
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return (_user_time - _epoch).total_seconds();
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fraction_arg= _start_timer.time_of_day().fractional_seconds() % 1000000;
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return (_start_timer - _epoch).total_seconds();
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uint64_t found_rows(void) const
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inline uint64_t getCurrentTimestamp()
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return my_micro_time();
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inline uint64_t found_rows(void)
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return limit_found_rows;
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/** Returns whether the session is currently inside a transaction */
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bool inTransaction() const
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inline bool inTransaction()
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return server_status & SERVER_STATUS_IN_TRANS;
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inline bool fill_derived_tables()
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return !lex->only_view_structure();
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LEX_STRING *make_lex_string(LEX_STRING *lex_str,
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const char* str, uint32_t length,
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bool allocate_lex_string);
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LEX_STRING *make_lex_string(LEX_STRING *lex_str,
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const std::string &str,
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bool allocate_lex_string);
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int send_explain_fields(select_result *result);
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Clear the current error, if any.
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We do not clear is_fatal_error or is_fatal_sub_stmt_error since we
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* Current implementation does not depend on that, but future changes
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* should be done with this in mind;
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* @param passwd Scrambled password received from client
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* @param db Database name to connect to, may be NULL
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* @param Scrambled password received from client
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* @param Length of scrambled password
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* @param Database name to connect to, may be NULL
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bool checkUser(const std::string &passwd, const std::string &db);
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bool checkUser(const char *passwd, uint32_t passwd_len, const char *db);
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* Returns the timestamp (in microseconds) of when the Session
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* connected to the server.
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uint64_t getConnectMicroseconds() const
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return (_connect_time - _epoch).total_microseconds();
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uint64_t getConnectSeconds() const
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return (_connect_time - _epoch).total_seconds();
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inline uint64_t getConnectMicroseconds() const
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return connect_microseconds;
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bool openTablesLock(TableList *tables);
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* Open all tables in list and process derived tables
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* @param Pointer to a list of tables for open
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* @param Bitmap of flags to modify how the tables will be open:
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* DRIZZLE_LOCK_IGNORE_FLUSH - open table even if someone has
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* done a flush or namelock on it.
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* This is to be used on prepare stage when you don't read any
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* data from the tables.
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bool openTables(TableList *tables, uint32_t flags= 0);
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int open_tables_from_list(TableList **start, uint32_t *counter, uint32_t flags= 0);
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Table *openTableLock(TableList *table_list, thr_lock_type lock_type);
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Table *openTable(TableList *table_list, bool *refresh, uint32_t flags= 0);
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void unlink_open_table(Table *find);
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void drop_open_table(Table *table, const identifier::Table &identifier);
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void drop_open_table(Table *table, TableIdentifier &identifier);
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void close_cached_table(Table *table);
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/* Create a lock in the cache */
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table::Placeholder *table_cache_insert_placeholder(const identifier::Table &identifier);
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bool lock_table_name_if_not_cached(const identifier::Table &identifier, Table **table);
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Table *table_cache_insert_placeholder(const char *db_name, const char *table_name);
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bool lock_table_name_if_not_cached(TableIdentifier &identifier, Table **table);
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typedef boost::unordered_map<std::string, message::Table, util::insensitive_hash, util::insensitive_equal_to> TableMessageCache;
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TableMessageCache table_message_cache;
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bool storeTableMessage(const TableIdentifier &identifier, message::Table &table_message);
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bool removeTableMessage(const TableIdentifier &identifier);
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bool getTableMessage(const TableIdentifier &identifier, message::Table &table_message);
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bool doesTableMessageExist(const TableIdentifier &identifier);
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bool renameTableMessage(const TableIdentifier &from, const TableIdentifier &to);
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/* Work with temporary tables */
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Table *find_temporary_table(TableList *table_list);
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Table *find_temporary_table(const char *db, const char *table_name);
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Table *find_temporary_table(TableIdentifier &identifier);
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void doGetTableNames(CachedDirectory &directory,
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const SchemaIdentifier &schema_identifier,
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std::set<std::string>& set_of_names);
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void doGetTableNames(const SchemaIdentifier &schema_identifier,
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std::set<std::string>& set_of_names);
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void doGetTableIdentifiers(CachedDirectory &directory,
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const SchemaIdentifier &schema_identifier,
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TableIdentifiers &set_of_identifiers);
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void doGetTableIdentifiers(const SchemaIdentifier &schema_identifier,
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TableIdentifiers &set_of_identifiers);
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int doGetTableDefinition(const drizzled::TableIdentifier &identifier,
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message::Table &table_proto);
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bool doDoesTableExist(const drizzled::TableIdentifier &identifier);
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void close_temporary_tables();
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void close_temporary_table(Table *table);
1524
// The method below just handles the de-allocation of the table. In
1525
// a better memory type world, this would not be needed.
1583
session::TableMessages _table_message_cache;
1527
void nukeTable(Table *table);
1586
session::TableMessages &getMessageCache()
1588
return _table_message_cache;
1530
void dumpTemporaryTableNames(const char *id);
1531
int drop_temporary_table(TableList *table_list);
1532
bool rm_temporary_table(plugin::StorageEngine *base, TableIdentifier &identifier);
1533
bool rm_temporary_table(TableIdentifier &identifier, bool best_effort= false);
1534
Table *open_temporary_table(TableIdentifier &identifier,
1535
bool link_in_list= true);
1591
1537
/* Reopen operations */
1592
bool reopen_tables();
1538
bool reopen_tables(bool get_locks, bool mark_share_as_old);
1539
bool reopen_name_locked_table(TableList* table_list, bool link_in);
1593
1540
bool close_cached_tables(TableList *tables, bool wait_for_refresh, bool wait_for_placeholders);
1595
void wait_for_condition(boost::mutex &mutex, boost::condition_variable_any &cond);
1542
void wait_for_condition(boost::mutex &mutex, boost::condition_variable &cond);
1596
1543
int setup_conds(TableList *leaves, COND **conds);
1597
1544
int lock_tables(TableList *tables, uint32_t count, bool *need_reopen);
1599
drizzled::util::Storable *getProperty(const std::string &arg)
1601
return life_properties.getProperty(arg);
1605
bool setProperty(const std::string &arg, T *value)
1607
life_properties.setProperty(arg, value);
1546
Table *create_virtual_tmp_table(List<CreateField> &field_list);
1613
1551
Return the default storage engine
1622
1560
if (variables.storage_engine)
1623
1561
return variables.storage_engine;
1624
1562
return global_system_variables.storage_engine;
1627
void get_xid(DrizzleXid *xid); // Innodb only
1629
table::Singular *getInstanceTable();
1630
table::Singular *getInstanceTable(List<CreateField> &field_list);
1565
static void unlink(Session *session);
1567
void get_xid(DRIZZLE_XID *xid); // Innodb only
1635
if (getrusage(RUSAGE_THREAD, &usage))
1570
std::vector<TableShareInstance *> temporary_shares;
1645
void setUsage(bool arg)
1650
const struct rusage &getUsage()
1655
catalog::Instance::const_reference catalog() const
1657
return *(_catalog.get());
1660
catalog::Instance::reference catalog()
1662
return *(_catalog.get());
1666
catalog::Instance::shared_ptr _catalog;
1668
// This lives throughout the life of Session
1670
session::PropertyMap life_properties;
1671
std::vector<table::Singular *> temporary_shares;
1672
struct rusage usage;
1573
TableShareInstance *getTemporaryShare(TableIdentifier::Type type_arg);
1675
1578
#define ESCAPE_CHARS "ntrb0ZN" // keep synchronous with READ_INFO::unescape
1580
} /* namespace drizzled */
1582
/** @TODO why is this in the middle of the file */
1583
#include <drizzled/select_to_file.h>
1584
#include <drizzled/select_export.h>
1585
#include <drizzled/select_dump.h>
1586
#include <drizzled/select_insert.h>
1587
#include <drizzled/select_create.h>
1588
#include <drizzled/tmp_table_param.h>
1589
#include <drizzled/select_union.h>
1590
#include <drizzled/select_subselect.h>
1591
#include <drizzled/select_singlerow_subselect.h>
1592
#include <drizzled/select_max_min_finder_subselect.h>
1593
#include <drizzled/select_exists_subselect.h>
1599
* A structure used to describe sort information
1600
* for a field or item used in ORDER BY.
1604
Field *field; /**< Field to sort */
1605
Item *item; /**< Item if not sorting fields */
1606
size_t length; /**< Length of sort field */
1607
uint32_t suffix_length; /**< Length suffix (0-4) */
1608
Item_result result_type; /**< Type of item */
1609
bool reverse; /**< if descending sort */
1610
bool need_strxnfrm; /**< If we have to use strxnfrm() */
1617
result_type(STRING_RESULT),
1624
} /* namespace drizzled */
1626
/** @TODO why is this in the middle of the file */
1628
#include <drizzled/table_ident.h>
1629
#include <drizzled/user_var_entry.h>
1630
#include <drizzled/unique.h>
1631
#include <drizzled/var.h>
1632
#include <drizzled/select_dumpvar.h>
1677
1637
/* Bits in sql_command_flags */
1679
1639
enum sql_command_flag_bits