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Notable MySQL Differences
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Drizzle was forked from the (now defunct) MySQL 6.0 tree in 2008. Since then there have been a lot of changes. Drizzle is in some ways similar to MySQL, and in other ways, unrecognizable.
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This section of documentation aims to explore some of the notable differences between MySQL and Drizzle, and has been modified from its original state on the Drizzle Wiki.
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Drizzle was forked from the (now defunct) MySQL 6.0 tree. Since then there
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have been a lot of changes. Some areas are similar, others unrecognisable.
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This section aims to explore some of the notable differences between MySQL
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This section was originally adapted from the Drizzle Wiki.
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* Drizzle is optimized for massively concurrent environments. If we have the
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choice of improving performance for 1024 simultaneous connections to the
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detriment of performance with only 64 connections, we will take that choice.
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* It is designed for modern POSIX systems
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* Designed for modern POSIX systems
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* Microsoft Windows is not a supported platform (neither is HP-UX or IRIX).
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* Drizzle doesn't use timezones. Everything is UTC.
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* No timezones. Everything is UTC.
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* No scripts/mysql_install_db or similar. Drizzle aims for a "just works" installation, without administrative overhead.
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* No scripts/mysql_install_db or similar. A "just works" installation
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mentality without administrative overhead.
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* No system database that needs upgrading between versions.
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* Drizzle can listen on the Drizzle port (4427) and/or MySQL port (3306)
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and speak the respective protocols.
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Drizzle is designed around the concept of being a microkernel. There should
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Drizzle is designed around the concept of being a micro-kernel. There should
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be a small core of the server with most functionality being provided through
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small, efficient and hard to misuse plugin interfaces. The goal is a small,
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light weight kernel that is easy to maintain, understand and extend.
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light weight kernel which is easy to maintain, understand and extend.
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Drizzle is written in C++ and makes use of the Standard Template Library (STL)
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Drizzle is written in C++ making use of the Standard Template Library (STL)
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and Boost. Only where performance or correctness proves to be inadequate will
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we consider rolling our own; our preference is to fix the upstream library
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we consider rolling our own, and our preference is to fix the upstream library
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Pluggable network protocols allow Drizzle to speak one (or more) of several
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protocols. Currently we support the MySQL protocol (compatible with existing
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MySQL client libraries) and the Drizzle protocol which is still under
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The Drizzle protocol embodies several important differences from MySQL:
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development but aims for several important differences:
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* Client sends first packet instead of server
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* Multi statement support (without using a semicolon to separate them)
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* Room for expansion to include NoSQL type commands inline with SQL.
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* multi statement support (without using a semicolon to separate them)
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* room for expansion to include NoSQL type commands inline with SQL.
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There is also a console plugin -- instead of providing access over a network
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socket, this plugin allows access from the current tty.
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There is also a console plugin that instead of providing access over a network
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socket, allows access from the current tty.
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The existing plugin APIs that Drizzle inherited from MySQL have been reworked.
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Existing plugin APIs inherited from MySQL have been reworked.
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* User Defined Functions (UDFs) now follow the same API as a given
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* User Defined Functions (UDFs) now follow the same API as within the
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server instead of a different C API. This means that UDFs are on the
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exact same level as built-in functions.
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exact same level as builtin functions.
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* Storage Engine API has had some parts extensively reworked, especially
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around transactions and DDL.
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* Logging is now pluggable
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Drizzle does not currently have any plugins that implement stored procedures. We
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Drizzle does not currently have any plugins implement stored procedures. We
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viewed the implementation in MySQL to be non-optimal, bloating the parser
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and only supporting one language (SQL2003 stored procedures), which was not
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and only supporting one language (SQL2003 stored procedures) which was not
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Fundamentally, stored procedures usually are not the correct architectural
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decision for applications that need to scale. Pushing more computation down
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into the database (which is the trickiest layer to scale) isn't a good idea.
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We do recognize that the ability to reduce the time row locks are held
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by using stored procedures is valuable, but think we can achieve the same
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advantage by improved batching of commands over the wire instead of adding and
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We do recognise that the ability to reduce the time row locks are held
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by using stored procedures is valuable, but think the same advantage can
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be gotten with improved batching of commands over the wire instead of adding
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administering stored procedures to the list of things that can go wrong in
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administering the database.
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admisistering the database.
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INFORMATION_SCHEMA
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The INFORMATION_SCHEMA provides access to database metadata.
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The INFORMATION_SCHEMA in Drizzle is strictly ANSI compliant. If you write
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a query to any of the tables in the INFORMATION_SCHEMA in Drizzle, you can
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directly run these on any other ANSI compliant system.
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Authentication, Authorization and Access
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----------------------------------------
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Authentication lies in Drizzle plugins. Currently there are PAM and HTTP AUTH plugins for authentication.
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Plugins. Currently there are PAM and HTTP AUTH plugins for authentication.
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Through the PAM plugin, you can use any PAM module (such as LDAP).
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Command line clients
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There are no FRM files in Drizzle. Engines now own their own metadata.
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Some still choose to store these in files on disk. These are now in a
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Some choose to still store these in files on disk. These are now in a
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documented file format (using the google protobuf library).
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queries. Our INFORMATION_SCHEMA implementation does not have the drawbacks
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of the MySQL implementation.
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Here are some specific SHOW differences:
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* SHOW ENGINES: use DATA_DICTIONARY
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* SHOW CREATE TABLE: specifies the AUTO_INCREMENT at CREATE/ALTER TABLE time,
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not the current AUTO_INCREMENT
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* SHOW TABLE STATUS: only shows tables in the current table cache
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* SHOW [ENGINE] STATUS: use the DATA_DICTIONARY tables for that engine
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* CREATE FUNCTION
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* Multi-table delete and multi-table update code was removed and can be accomplished through subqueries. More detailed information can be found in the :doc:`dml` section.
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Operators Removed
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Bit operators: &&, >>, <<, ~, ^, |, &
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Removed functions
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-----------------