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Viewing changes to drizzled/item/float.h

Merge with trunk.

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  double val_real() { assert(fixed == 1); return value; }
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  int64_t val_int();
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  String *val_str(String*);
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  my_decimal *val_decimal(my_decimal *);
 
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  type::Decimal *val_decimal(type::Decimal *);
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  bool basic_const_item() const { return 1; }
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  Item *clone_item()
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  { return new Item_float(name, value, decimals, max_length); }