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  • Committer: Mark Atwood
  • Date: 2011-12-20 02:32:53 UTC
  • mfrom: (2469.1.1 drizzle-build)
  • Revision ID: me@mark.atwood.name-20111220023253-bvu0kr14kwsdvz7g
mergeĀ lp:~brianaker/drizzle/deprecate-pbms

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1
 
/* Copyright (C) 2008 PrimeBase Technologies GmbH, Germany
2
 
 *
3
 
 * PrimeBase Media Stream for MySQL
4
 
 *
5
 
 * This program is free software; you can redistribute it and/or modify
6
 
 * it under the terms of the GNU General Public License as published by
7
 
 * the Free Software Foundation; either version 2 of the License, or
8
 
 * (at your option) any later version.
9
 
 *
10
 
 * This program is distributed in the hope that it will be useful,
11
 
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12
 
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13
 
 * GNU General Public License for more details.
14
 
 *
15
 
 * You should have received a copy of the GNU General Public License
16
 
 * along with this program; if not, write to the Free Software
17
 
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
18
 
 *
19
 
 * Original author: Paul McCullagh (H&G2JCtL)
20
 
 * Continued development: Barry Leslie
21
 
 *
22
 
 * 2007-05-20
23
 
 *
24
 
 * CORE SYSTEM:
25
 
 * A independently running thread.
26
 
 *
27
 
 */
28
 
 
29
 
#include "CSConfig.h"
30
 
 
31
 
#ifdef OS_WINDOWS
32
 
#include <signal.h>
33
 
//#include "uniwin.h"
34
 
#define SIGUSR1 30
35
 
#define SIGUSR2 31
36
 
 
37
 
#else
38
 
#include <signal.h>
39
 
#include <sys/signal.h>
40
 
#include <unistd.h>
41
 
#endif
42
 
#include <errno.h>
43
 
 
44
 
#include "CSGlobal.h"
45
 
#include "CSLog.h"
46
 
#include "CSException.h"
47
 
#include "CSThread.h"
48
 
#include "CSStrUtil.h"
49
 
#include "CSMemory.h"
50
 
 
51
 
#define PBMS_THREAD_SIG SIGUSR1
52
 
/*
53
 
 * ---------------------------------------------------------------
54
 
 * SIGNAL HANDLERS
55
 
 */
56
 
 
57
 
extern "C" {
58
 
 
59
 
 
60
 
static void td_catch_signal(int sig)
61
 
{
62
 
        CSThread *self;
63
 
 
64
 
        if ((self = CSThread::getSelf())) {
65
 
                if (self->isMain()) {
66
 
                        /* The main thread will pass on a signal to all threads: */
67
 
                        if (self->myThreadList)
68
 
                                self->myThreadList->signalAllThreads(sig);
69
 
                        self->setSignalPending(sig);
70
 
                }
71
 
        }
72
 
        
73
 
}
74
 
 
75
 
static  void td_throw_signal(int sig)
76
 
{
77
 
        CSThread *self;
78
 
 
79
 
        if ((self = CSThread::getSelf())) {
80
 
                if (self->isMain()) {
81
 
                        /* The main thread will pass on a signal to all threads: */
82
 
                        if (self->myThreadList)
83
 
                                self->myThreadList->signalAllThreads(sig);
84
 
                }
85
 
                self->setSignalPending(sig);
86
 
                self->interrupted();
87
 
        }
88
 
}
89
 
 
90
 
static bool td_setup_signals(CSThread *thread)
91
 
{
92
 
#ifdef OS_WINDOWS
93
 
        return true;
94
 
#else
95
 
        struct sigaction action;
96
 
 
97
 
    sigemptyset(&action.sa_mask);
98
 
    action.sa_flags = 0;
99
 
 
100
 
    action.sa_handler = td_catch_signal;
101
 
 
102
 
        if (sigaction(PBMS_THREAD_SIG, &action, NULL) == -1)
103
 
                goto error_occurred;
104
 
 
105
 
    action.sa_handler = td_throw_signal;
106
 
 
107
 
        return true;
108
 
 
109
 
        error_occurred:
110
 
 
111
 
        if (thread) {
112
 
                thread->myException.initOSError(CS_CONTEXT, errno);
113
 
                thread->myException.setStackTrace(thread);
114
 
        }
115
 
        else
116
 
                CSException::throwOSError(CS_CONTEXT, errno);
117
 
        return false;
118
 
#endif
119
 
}
120
 
 
121
 
}
122
 
 
123
 
/*
124
 
 * ---------------------------------------------------------------
125
 
 * THREAD LISTS
126
 
 */
127
 
 
128
 
void CSThreadList::signalAllThreads(int sig)
129
 
{
130
 
        CSThread *ptr;
131
 
 
132
 
        enter_();
133
 
        lock_(this);
134
 
        ptr = (CSThread *) getBack();
135
 
        while (ptr) {
136
 
                if (ptr != self)
137
 
                        ptr->signal(sig);
138
 
                ptr = (CSThread *) ptr->getNextLink();
139
 
        }
140
 
        unlock_(this);
141
 
 
142
 
        exit_();
143
 
}
144
 
 
145
 
void CSThreadList::quitAllThreads()
146
 
{
147
 
        CSThread *ptr;
148
 
 
149
 
        enter_();
150
 
        lock_(this);
151
 
        
152
 
        ptr = (CSThread *) getBack();
153
 
        while (ptr) {
154
 
                if (ptr != self)
155
 
                        ptr->myMustQuit = true;
156
 
                ptr = (CSThread *) ptr->getNextLink();
157
 
        }
158
 
        
159
 
        unlock_(this);
160
 
        exit_();
161
 
}
162
 
 
163
 
void CSThreadList::stopAllThreads()
164
 
{
165
 
        CSThread *thread;
166
 
 
167
 
        enter_();
168
 
        for (;;) {
169
 
                /* Get a thread that is not self! */
170
 
                lock_(this);
171
 
                if ((thread = (CSThread *) getBack())) {
172
 
                        while (thread) {
173
 
                                if (thread != self)
174
 
                                        break;
175
 
                                thread = (CSThread *) thread->getNextLink();
176
 
                        }
177
 
                }
178
 
                if (thread)
179
 
                        thread->retain();
180
 
                unlock_(this);
181
 
                
182
 
                if (!thread)
183
 
                        break;
184
 
                        
185
 
                push_(thread);
186
 
                thread->stop();
187
 
                release_(thread);
188
 
        }
189
 
        exit_();
190
 
}
191
 
 
192
 
/*
193
 
 * ---------------------------------------------------------------
194
 
 * CSTHREAD
195
 
 */
196
 
 
197
 
void CSThread::addToList()
198
 
{
199
 
        if (myThreadList) {
200
 
                enter_();
201
 
                ASSERT(self == this);
202
 
                lock_(myThreadList);
203
 
                myThreadList->addFront(self);
204
 
                isRunning = true;
205
 
                unlock_(myThreadList);
206
 
                exit_();
207
 
        }
208
 
        else
209
 
                isRunning = true;
210
 
}
211
 
        
212
 
void CSThread::removeFromList()
213
 
{
214
 
        if (myThreadList && isRunning) {
215
 
                CSThread *myself = this; // pop_() wants to take a reference to its parameter.
216
 
                enter_();
217
 
                /* Retain the thread in order to ensure
218
 
                 * that after it is removed from the list,
219
 
                 * that it is not freed! This would make the
220
 
                 * unlock_() call invalid, because it requires
221
 
                 * on the thread.
222
 
                 */
223
 
                push_(myself);
224
 
                lock_(myThreadList);
225
 
                myThreadList->remove(RETAIN(myself));
226
 
                unlock_(myThreadList);
227
 
                pop_(myself);
228
 
                outer_();
229
 
        }
230
 
        this->release();
231
 
}
232
 
 
233
 
void *CSThread::dispatch(void *arg)
234
 
{
235
 
        CSThread                *self;
236
 
        void                    *return_data = NULL;
237
 
        int                             err;
238
 
 
239
 
        /* Get a reference to myself: */
240
 
        self = reinterpret_cast<CSThread*>(arg);
241
 
        ASSERT(self);
242
 
 
243
 
        /* Store my thread in the thread key: */
244
 
        if ((err = pthread_setspecific(CSThread::sThreadKey, self))) {
245
 
                CSException::logOSError(self, CS_CONTEXT, err);
246
 
                return NULL;
247
 
        }
248
 
 
249
 
        /*
250
 
         * Make sure the thread is not freed while we
251
 
         * are running:
252
 
         */
253
 
        self->retain();
254
 
 
255
 
        try_(a) {
256
 
                td_setup_signals(NULL);
257
 
 
258
 
                /* Add the thread to the list: */
259
 
                self->addToList();
260
 
 
261
 
                // Run the task from the correct context
262
 
                return_data = self->run();
263
 
        }
264
 
        catch_(a) {
265
 
                self->logException();
266
 
        }
267
 
        cont_(a);
268
 
 
269
 
        /*
270
 
         * Removing from the thread list will also release the thread.
271
 
         */
272
 
        self->removeFromList();
273
 
 
274
 
        // Exit the thread
275
 
        return return_data;
276
 
}
277
 
 
278
 
 
279
 
extern "C"
280
 
{
281
 
 
282
 
static void *dispatch_wrapper(void *arg)
283
 
{
284
 
        return CSThread::dispatch(arg);
285
 
}
286
 
 
287
 
}
288
 
 
289
 
void *CSThread::run()
290
 
{
291
 
        if (iRunFunc)
292
 
                return iRunFunc();
293
 
        return NULL;
294
 
}
295
 
 
296
 
void CSThread::start(bool detached)
297
 
{
298
 
        int err;
299
 
 
300
 
        err = pthread_create(&iThread, NULL, dispatch_wrapper, (void *) this);
301
 
        if (err)
302
 
                CSException::throwOSError(CS_CONTEXT, err);
303
 
        while (!isRunning) {
304
 
                /* Check if the thread is still alive,
305
 
                 * so we don't hang forever.
306
 
                 */
307
 
                if (pthread_kill(iThread, 0))
308
 
                        break;
309
 
                usleep(10);
310
 
        }
311
 
        
312
 
        isDetached = detached;
313
 
        if (detached)
314
 
                pthread_detach(iThread);
315
 
}
316
 
 
317
 
void CSThread::stop()
318
 
{
319
 
        signal(SIGTERM);
320
 
        join();
321
 
}
322
 
 
323
 
void *CSThread::join()
324
 
{
325
 
        void    *return_data = NULL;
326
 
        int             err;
327
 
 
328
 
        enter_();
329
 
        if (isDetached) {
330
 
                while (isRunning && !pthread_kill(iThread, 0)) 
331
 
                        usleep(100);
332
 
        } else if ((err = pthread_join(iThread, &return_data))) {
333
 
                CSException::throwOSError(CS_CONTEXT, err);
334
 
        }
335
 
 
336
 
        return_(return_data);
337
 
}
338
 
 
339
 
void CSThread::setSignalPending(unsigned int sig)
340
 
{
341
 
        if (sig == SIGTERM)
342
 
                /* The terminate signal takes priority: */
343
 
                signalPending = SIGTERM;
344
 
        else if (!signalPending)
345
 
                /* Otherwise, first signal wins... */
346
 
                signalPending = sig;
347
 
}
348
 
 
349
 
void CSThread::signal(unsigned int sig)
350
 
{
351
 
#ifndef OS_WINDOWS // Currently you cannot signal threads on windows.
352
 
        int err;
353
 
 
354
 
        setSignalPending(sig);
355
 
        if ((err = pthread_kill(iThread, PBMS_THREAD_SIG)))
356
 
        {
357
 
                /* Ignore the error if the process does not exist! */
358
 
                if (err != ESRCH) /* No such process */
359
 
                        CSException::throwOSError(CS_CONTEXT, err);
360
 
        }
361
 
#endif
362
 
}
363
 
 
364
 
void CSThread::throwSignal()
365
 
{
366
 
        int sig;
367
 
 
368
 
        if ((sig = signalPending) && !ignoreSignals) {
369
 
                signalPending = 0;
370
 
                CSException::throwSignal(CS_CONTEXT, sig);
371
 
        }
372
 
}
373
 
 
374
 
bool CSThread::isMain()
375
 
{
376
 
        return iIsMain;
377
 
}
378
 
 
379
 
/*
380
 
 * -----------------------------------------------------------------------
381
 
 * THROWING EXCEPTIONS
382
 
 */
383
 
 
384
 
/* 
385
 
 * When an exception is .
386
 
 */
387
 
 
388
 
void CSThread::releaseObjects(CSReleasePtr top)
389
 
{
390
 
        CSObject *obj;
391
 
 
392
 
        while (relTop > top) {
393
 
                /* Remove and release or unlock the object on the top of the stack: */
394
 
                relTop--;
395
 
                switch(relTop->r_type) {
396
 
                        case CS_RELEASE_OBJECT:
397
 
                                if ((obj = relTop->x.r_object))
398
 
                                        obj->release();
399
 
                                break;
400
 
                        case CS_RELEASE_MUTEX:
401
 
                                if (relTop->x.r_mutex)
402
 
                                        relTop->x.r_mutex->unlock();
403
 
                                break;
404
 
                        case CS_RELEASE_POOLED:
405
 
                                if (relTop->x.r_pooled)
406
 
                                        relTop->x.r_pooled->returnToPool();
407
 
                                break;
408
 
                        case CS_RELEASE_MEM:
409
 
                                if (relTop->x.r_mem)
410
 
                                        cs_free(relTop->x.r_mem);
411
 
                                break;
412
 
                        case CS_RELEASE_OBJECT_PTR:
413
 
                                if ((relTop->x.r_objectPtr) && (obj = *(relTop->x.r_objectPtr)))
414
 
                                        obj->release();
415
 
                                break;
416
 
                }
417
 
        }
418
 
}
419
 
 
420
 
/* Throw an already registered error: */
421
 
void CSThread::throwException()
422
 
{
423
 
        /* Record the stack trace: */
424
 
        if (this->jumpDepth > 0 && this->jumpDepth <= CS_JUMP_STACK_SIZE) {
425
 
                /*
426
 
                 * As recommended by Barry:
427
 
                 * release the objects before we jump!
428
 
                 * This has the advantage that the stack context is still
429
 
                 * valid when the resources are released.
430
 
                 */
431
 
                releaseObjects(this->jumpEnv[this->jumpDepth-1].jb_res_top);
432
 
 
433
 
                /* Then do the longjmp: */
434
 
                longjmp(this->jumpEnv[this->jumpDepth-1].jb_buffer, 1);
435
 
        }
436
 
}
437
 
 
438
 
void CSThread::logStack(int depth, const char *msg)
439
 
{
440
 
        char buffer[CS_EXC_CONTEXT_SIZE +1];
441
 
        CSL.lock();
442
 
        CSL.log(this, CSLog::Trace, msg);
443
 
        
444
 
        for (int i= callTop-1; i>=0 && depth; i--, depth--) {
445
 
                cs_format_context(CS_EXC_CONTEXT_SIZE, buffer,
446
 
                        callStack[i].cs_func, callStack[i].cs_file, callStack[i].cs_line);
447
 
                strcat(buffer, "\n");
448
 
                CSL.log(this, CSLog::Trace, buffer);
449
 
        }
450
 
        CSL.unlock();
451
 
}
452
 
 
453
 
void CSThread::logException()
454
 
{
455
 
        myException.log(this);
456
 
}
457
 
 
458
 
/*
459
 
 * This function is called when an exception is caught.
460
 
 * It restores the function call top and frees
461
 
 * any resource allocated by lower levels.
462
 
 */
463
 
void CSThread::caught()
464
 
{
465
 
        /* Restore the call top: */
466
 
        this->callTop = this->jumpEnv[this->jumpDepth].jb_call_top;
467
 
 
468
 
        /* 
469
 
         * Release all all objects that were pushed after
470
 
         * this jump position was set:
471
 
         */
472
 
        releaseObjects(this->jumpEnv[this->jumpDepth].jb_res_top);
473
 
}
474
 
 
475
 
/*
476
 
 * ---------------------------------------------------------------
477
 
 * STATIC METHODS
478
 
 */
479
 
 
480
 
pthread_key_t   CSThread::sThreadKey;
481
 
bool                    CSThread::isUp = false;
482
 
 
483
 
bool CSThread::startUp()
484
 
{
485
 
        int err;
486
 
 
487
 
        isUp = false;
488
 
        if ((err = pthread_key_create(&sThreadKey, NULL))) {
489
 
                CSException::logOSError(CS_CONTEXT, errno);
490
 
        } else
491
 
                isUp = true;
492
 
                
493
 
        return isUp;
494
 
}
495
 
 
496
 
void CSThread::shutDown()
497
 
{
498
 
        isUp = false;
499
 
}
500
 
 
501
 
bool CSThread::attach(CSThread *thread)
502
 
{
503
 
        ASSERT(!getSelf());
504
 
        
505
 
        if (!thread) {
506
 
                CSException::logOSError(CS_CONTEXT, ENOMEM);
507
 
                return false;
508
 
        }
509
 
 
510
 
        if (!setSelf(thread))
511
 
                return false;
512
 
 
513
 
        /* Now we are ready to receive signals: */
514
 
        if (!td_setup_signals(thread))
515
 
                return false;
516
 
 
517
 
        thread->addToList();
518
 
        thread->retain();
519
 
        return true;
520
 
}
521
 
 
522
 
void CSThread::detach(CSThread *thread)
523
 
{
524
 
        ASSERT(!getSelf() || getSelf() == thread);
525
 
        thread->removeFromList();
526
 
        thread->release();
527
 
        pthread_setspecific(sThreadKey, NULL);
528
 
}
529
 
 
530
 
CSThread* CSThread::getSelf()
531
 
{
532
 
        CSThread* self = NULL;
533
 
        
534
 
        if ((!isUp) || !(self = (CSThread*) pthread_getspecific(sThreadKey)))
535
 
                return (CSThread*) NULL;
536
 
                
537
 
#ifdef DEBUG
538
 
        /* PMC - Problem is, if this is called when releasing a
539
 
         * thread, then we have the reference count equal to
540
 
         * zero.
541
 
        if (self && !self->iRefCount) {
542
 
                pthread_setspecific(sThreadKey, NULL);
543
 
                CSException::throwAssertion(CS_CONTEXT, "Freed self pointer referenced.");
544
 
        }
545
 
        */
546
 
#endif
547
 
 
548
 
        return self;
549
 
}
550
 
 
551
 
bool CSThread::setSelf(CSThread *self)
552
 
{
553
 
        int err;
554
 
 
555
 
        if (self) {
556
 
                self->iThread = pthread_self();
557
 
 
558
 
                /* Store my thread in the thread key: */
559
 
                if ((err = pthread_setspecific(sThreadKey, self))) {
560
 
                        self->myException.initOSError(CS_CONTEXT, err);
561
 
                        self->myException.setStackTrace(self);
562
 
                        return false;
563
 
                }
564
 
        }
565
 
        else
566
 
                pthread_setspecific(sThreadKey, NULL);
567
 
        return true;
568
 
}
569
 
 
570
 
/* timeout is in milliseconds */
571
 
void CSThread::sleep(unsigned long timeout)
572
 
{
573
 
        enter_();
574
 
        usleep(timeout * 1000);
575
 
        self->interrupted();
576
 
        exit_();
577
 
}
578
 
 
579
 
#ifdef DEBUG
580
 
int cs_assert(const char *func, const char *file, int line, const char *message)
581
 
{
582
 
        CSException::throwAssertion(func, file, line, message);
583
 
        return 0;
584
 
}
585
 
 
586
 
int cs_hope(const char *func, const char *file, int line, const char *message)
587
 
{
588
 
        CSException e;
589
 
                
590
 
        e.initAssertion(func, file, line, message);
591
 
        e.log(NULL);
592
 
        return 0;
593
 
}
594
 
#endif
595
 
 
596
 
CSThread *CSThread::newThread(CSString *name, ThreadRunFunc run_func, CSThreadList *list)
597
 
{
598
 
        CSThread *thd;
599
 
 
600
 
        enter_();
601
 
        if (!(thd = new CSThread(list))) {
602
 
                name->release();
603
 
                CSException::throwOSError(CS_CONTEXT, ENOMEM);
604
 
        }
605
 
        thd->threadName = name;
606
 
        thd->iRunFunc = run_func;
607
 
        return_(thd);
608
 
}
609
 
 
610
 
CSThread *CSThread::newCSThread()
611
 
{
612
 
        CSThread *thd = NULL;
613
 
 
614
 
        if (!(thd = new CSThread(NULL))) {
615
 
                CSException::throwOSError(CS_CONTEXT, ENOMEM);
616
 
        }
617
 
        
618
 
        return thd;
619
 
}
620
 
 
621
 
/*
622
 
 * ---------------------------------------------------------------
623
 
 * DAEMON THREADS
624
 
 */
625
 
 
626
 
CSDaemon::CSDaemon(time_t wait_time, CSThreadList *list):
627
 
CSThread(list),
628
 
CSSync(),
629
 
myWaitTime(wait_time),
630
 
iSuspended(false),
631
 
iSuspendCount(0)
632
 
{
633
 
}
634
 
 
635
 
CSDaemon::CSDaemon(CSThreadList *list):
636
 
CSThread(list),
637
 
CSSync(),
638
 
myWaitTime(0),
639
 
iSuspended(false),
640
 
iSuspendCount(0)
641
 
{
642
 
}
643
 
 
644
 
void CSDaemon::try_Run(CSThread *self, const bool c_must_sleep)
645
 
{
646
 
        try_(a) {
647
 
                 bool must_sleep = c_must_sleep; // This done to avoid longjmp() clobber.
648
 
                while (!myMustQuit) {
649
 
                        if (must_sleep) {
650
 
                                lock_(this);
651
 
                                if (myWaitTime)
652
 
                                        suspendedWait(myWaitTime);
653
 
                                else
654
 
                                        suspendedWait();
655
 
                                unlock_(this);
656
 
                                if (myMustQuit)
657
 
                                        break;
658
 
                        }
659
 
                        must_sleep = doWork();
660
 
                }
661
 
        }
662
 
        catch_(a) {
663
 
                if (!handleException())
664
 
                        myMustQuit = true;
665
 
        }
666
 
        cont_(a);
667
 
}
668
 
 
669
 
void *CSDaemon::run()
670
 
{
671
 
        bool must_sleep = false;
672
 
 
673
 
        enter_();
674
 
 
675
 
        myMustQuit = !initializeWork();
676
 
 
677
 
        while  (!myMustQuit) {
678
 
                try_Run(self, must_sleep);
679
 
                must_sleep = true;
680
 
        }
681
 
 
682
 
        /* Prevent signals from going off in completeWork! */
683
 
        ignoreSignals = true;
684
 
 
685
 
        return_(completeWork());
686
 
}
687
 
 
688
 
bool CSDaemon::doWork()
689
 
{
690
 
        if (iRunFunc)
691
 
                (void) iRunFunc();
692
 
        return true;
693
 
}
694
 
 
695
 
bool CSDaemon::handleException()
696
 
{
697
 
        if (!myMustQuit)
698
 
                logException();
699
 
        return true;
700
 
}
701
 
 
702
 
void CSDaemon::wakeup()
703
 
{
704
 
        CSSync::wakeup();
705
 
}
706
 
 
707
 
void CSDaemon::stop()
708
 
{
709
 
        myMustQuit = true;
710
 
        wakeup();
711
 
        signal(SIGTERM);
712
 
        join();
713
 
}
714
 
 
715
 
void CSDaemon::suspend()
716
 
{
717
 
        enter_();
718
 
        lock_(this);
719
 
        iSuspendCount++;
720
 
        while (!iSuspended && !myMustQuit)
721
 
                wait(500);
722
 
        if (!iSuspended)
723
 
                iSuspendCount--;
724
 
        unlock_(this);
725
 
        exit_();
726
 
}
727
 
 
728
 
void CSDaemon::resume()
729
 
{
730
 
        enter_();
731
 
        lock_(this);
732
 
        if (iSuspendCount > 0)
733
 
                iSuspendCount--;
734
 
        wakeup();
735
 
        unlock_(this);
736
 
        exit_();
737
 
}
738
 
 
739
 
void CSDaemon::suspended()
740
 
{
741
 
        if (!iSuspendCount || myMustQuit) {
742
 
                iSuspended = false;
743
 
                return;
744
 
        }
745
 
        enter_();
746
 
        lock_(this);
747
 
        while (iSuspendCount && !myMustQuit) {
748
 
                iSuspended = true;
749
 
                wait(500);
750
 
        }
751
 
        iSuspended = false;
752
 
        unlock_(this);
753
 
        exit_();
754
 
}
755
 
 
756
 
void CSDaemon::suspendedWait()
757
 
{
758
 
        iSuspended = true;
759
 
        wait();
760
 
        if (iSuspendCount)
761
 
                suspended();
762
 
}
763
 
 
764
 
void CSDaemon::suspendedWait(time_t milli_sec)
765
 
{
766
 
        iSuspended = true;
767
 
        wait(milli_sec);
768
 
        if (iSuspendCount)
769
 
                suspended();
770
 
        else
771
 
                iSuspended = false;
772
 
}
773
 
 
774
 
/*
775
 
 * ---------------------------------------------------------------
776
 
 * THREAD POOLS
777
 
 */
778
 
 
779