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/* Copyright (C) 2000 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
#ifndef DRIZZLED_SQL_BITMAP_H
#define DRIZZLED_SQL_BITMAP_H
/*
Implementation of a bitmap type.
The idea with this is to be able to handle any constant number of bits but
also be able to use 32 or 64 bits bitmaps very efficiently
*/
#include <drizzled/definitions.h>
#include <drizzled/util/test.h>
#include <drizzled/key_map.h>
#include <pthread.h>
#include <cstring>
namespace drizzled
{
typedef uint64_t table_map; /* Used for table bits in join */
typedef uint32_t nesting_map; /* Used for flags of nesting constructs */
static const uint32_t MY_BIT_NONE= UINT32_MAX;
typedef uint32_t my_bitmap_map;
/**
* @class MyBitmap
* @brief Represents a dynamically sized bitmap.
*
* Handling of unsigned char arrays as large bitmaps.
*
* API limitations (or, rather asserted safety assumptions,
* to encourage correct programming)
* - the internal size is a set of 32 bit words
* - the number of bits specified in creation can be any number
* greater than 0
*
* Original version created by Sergei Golubchik 2001 - 2004.
* New version written and test program added and some changes to the
* interface was made by Mikael Ronström 2005, with assistance of Tomas
* Ulin and Mats Kindahl.
*/
class MyBitmap
{
public:
MyBitmap()
:
bitmap(NULL),
n_bits(0),
last_word_mask(0),
last_word_ptr(NULL)
{}
MyBitmap(const MyBitmap& rhs);
~MyBitmap()
{
/*
* We are not de-allocating memory here correctly at the moment!!!!
* Placing a delete [] statement here causes bad bad things to
* happen......
* Placing this comment here in the hope that someone can help me
* resolve this issue....
*/
bitmap= 0;
}
MyBitmap& operator=(const MyBitmap& rhs);
bool init(my_bitmap_map *buf, uint32_t num_bits);
/**
* Compare the given bitmap with this bitmap.
*
* @param[in] map bitmap to perform a comparison against
* @return true if bitmaps are equal; false otherwise
*/
bool operator==(const MyBitmap *map)
{
*last_word_ptr|= last_word_mask;
*(map)->last_word_ptr|= (map)->last_word_mask;
return memcmp(bitmap, map->getBitmap(), 4*numOfWordsInMap())==0;
}
/**
* Test whether the specified bit is set in the bitmap
* already and set it if it was not already set.
*
* @param[in] bitPos position to test and set
* @return false if the bit was not set; true otherwise
*/
bool testAndSet(const uint32_t bitPos);
/**
* Test whether the specified bit is set in the bitmap
* and clear it if it was set.
*
* @param[in] bitPos position to test and clear
* @return false if the bit was not set; true otherwise
*/
bool testAndClear(const uint32_t bitPos);
/**
* Set the next bit position that is not yet set starting
* from the beginning of the bitmap.
*
* @return the bit position that was set
*/
uint32_t setNext();
uint32_t getFirst();
/**
* @return the position of the first bit set.
*/
uint32_t getFirstSet();
/**
* @return the bits set in this bitmap.
*/
uint32_t getBitsSet();
/**
* Set/clear all bits above a bit.
* Only full bytes can be set/cleared.
* The function is meant for the situation that you can copy
* a smaller bitmap to a bigger bitmap. Bitmap lengths are
* always a multiple of 8 (byte size). Using 'from_byte' saves
* multiplication and division by 8 during parameter passing.
*
* @param[in] from_byte bitmap buffer byte offset to start with
* @param[in] use_bit bit value (1/0) to use for all upper bits
*/
void setAbove(const uint32_t from_byte, const uint32_t use_bit);
/**
* Test whether all the bits in the bitmap are clear or not.
*
* @return true if all bits in bitmap are cleared; false otherwise
*/
bool isClearAll() const;
bool isPrefix(const uint32_t prefix_size) const;
void setPrefix(uint32_t prefix_size);
/**
* Test whether all the bits in the bitmap are set or not.
*
* @return true if all bits in bitmap are set; false otherwise
*/
bool isSetAll() const;
/**
* Test if the specified bit is set or not.
*
* @param[in] bit position of bit to test
* @return true if the bit is set; false otherwise
*/
bool isBitSet(const uint32_t bit) const
{
return (bool)((reinterpret_cast<unsigned char *>(bitmap))[bit / 8] & (1 << ((bit) & 7)));
}
/**
* Set the specified bit.
*
* @param[in] bit position of bit to set in bitmap
*/
void setBit(const uint32_t bit)
{
reinterpret_cast<unsigned char *>(bitmap)[bit / 8]=
static_cast<unsigned char>(
(reinterpret_cast<unsigned char *>(bitmap))[bit / 8] |
(1 << ((bit) & 7)));
}
/**
* Flip the specified bit.
*
* @param[in] bit position of bit to flip in bitmap
*/
void flipBit(const uint32_t bit)
{
reinterpret_cast<unsigned char *>(bitmap)[bit / 8]=
static_cast<unsigned char>(
(reinterpret_cast<unsigned char *>(bitmap))[bit / 8] ^
(1 << ((bit) & 7)));
}
/**
* Clear the specified bit.
*
* @param[in] bit position of bit to clear in bitmap
*/
void clearBit(const uint32_t bit)
{
reinterpret_cast<unsigned char *>(bitmap)[bit / 8]=
static_cast<unsigned char>(
(reinterpret_cast<unsigned char *>(bitmap))[bit / 8] &
~ (1 << ((bit) & 7)));
}
/**
* Clear all the bits in the bitmap i.e. set every
* bit to 0.
*/
void clearAll()
{
memset(bitmap, 0, 4*numOfWordsInMap());
}
/**
* Set all the bits in the bitmap i.e. set every
* bit to 1.
*/
void setAll()
{
memset(bitmap, 0xFF, 4*numOfWordsInMap());
}
/**
* @return the number of words in this bitmap.
*/
uint32_t numOfWordsInMap() const
{
return ((n_bits + 31)/32);
}
/**
* @return the number of bytes in this bitmap.
*/
uint32_t numOfBytesInMap() const
{
return ((n_bits + 7)/8);
}
/**
* Get the size of the bitmap in bits.
*
* @return the size of the bitmap in bits.
*/
uint32_t numOfBitsInMap() const
{
return n_bits;
}
/**
* @return the current bitmap
*/
my_bitmap_map *getBitmap() const
{
return bitmap;
}
/**
* Set the bitmap to the specified bitmap.
*
* @param[in] new_bitmap bitmap to use
*/
void setBitmap(my_bitmap_map *new_bitmap)
{
bitmap= new_bitmap;
}
/**
* Obtains the number of used bits (1..8) in the last
* byte and creates a mask with the upper 'unused' bits
* set and the lower 'used' bits clear.
*/
void createLastWordMask();
/**
* @return the last word pointer for this bitmap
*/
my_bitmap_map *getLastWordPtr() const
{
return last_word_ptr;
}
void addMaskToLastWord() const
{
*last_word_ptr|= last_word_mask;
}
/**
* This resets the last bits in the bitmap to 0.
*/
void subtractMaskFromLastWord() const
{
*last_word_ptr&= ~last_word_mask;
}
private:
/**
* The bitmap is stored in this variable.
*/
my_bitmap_map *bitmap;
/**
* Number of bits occupied by the bitmap.
*/
uint32_t n_bits;
/**
* A mask used for the last word in the bitmap.
*/
my_bitmap_map last_word_mask;
/**
* A pointer to the last word in the bitmap.
*/
my_bitmap_map *last_word_ptr;
};
bool bitmap_is_subset(const MyBitmap *map1, const MyBitmap *map2);
bool bitmap_is_overlapping(const MyBitmap *map1,
const MyBitmap *map2);
void bitmap_intersect(MyBitmap *map, const MyBitmap *map2);
void bitmap_subtract(MyBitmap *map, const MyBitmap *map2);
void bitmap_union(MyBitmap *map, const MyBitmap *map2);
void bitmap_xor(MyBitmap *map, const MyBitmap *map2);
void bitmap_invert(MyBitmap *map);
/* Fast, not thread safe, bitmap functions */
/* This one is a define because it gets used in an array decl */
#define bitmap_buffer_size(bits) ((bits+31)/32)*4
template <class T>
inline T bytes_word_aligned(T bytes)
{
return (4*((bytes + 3)/4));
}
static inline bool bitmap_cmp(const MyBitmap *map1, const MyBitmap *map2)
{
map1->addMaskToLastWord();
map2->addMaskToLastWord();
return memcmp((map1)->getBitmap(),
(map2)->getBitmap(),
4*map1->numOfWordsInMap()) == 0;
}
} /* namespace drizzled */
#endif /* DRIZZLED_SQL_BITMAP_H */
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