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/*
* Copyright (c) 2010, Joseph Daly <skinny.moey@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* * Neither the name of Joseph Daly nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#include "config.h"
#include <drizzled/plugin.h>
#include <drizzled/statistics_variables.h>
#include <drizzled/session.h>
#include "scoreboard_slot.h"
using namespace std;
ScoreboardSlot::ScoreboardSlot()
:
in_use(false),
session_id(0)
{
user_commands= new UserCommands();
status_vars= new StatusVars();
}
ScoreboardSlot::~ScoreboardSlot()
{
delete user_commands;
delete status_vars;
}
ScoreboardSlot::ScoreboardSlot(const ScoreboardSlot &scoreboard_slot)
{
user_commands= new UserCommands(*scoreboard_slot.user_commands);
status_vars= new StatusVars(*scoreboard_slot.status_vars);
user.assign(scoreboard_slot.user);
ip.assign(scoreboard_slot.ip);
in_use= scoreboard_slot.in_use;
session_id= scoreboard_slot.session_id;
}
UserCommands* ScoreboardSlot::getUserCommands()
{
return user_commands;
}
StatusVars* ScoreboardSlot::getStatusVars()
{
return status_vars;
}
void ScoreboardSlot::setSessionId(drizzled::session_id_t in_session_id)
{
session_id= in_session_id;
}
drizzled::session_id_t ScoreboardSlot::getSessionId()
{
return session_id;
}
void ScoreboardSlot::setInUse(bool in_in_use)
{
in_use= in_in_use;
}
bool ScoreboardSlot::isInUse()
{
return in_use;
}
void ScoreboardSlot::setUser(string in_user)
{
user.assign(in_user);
}
const string& ScoreboardSlot::getUser()
{
return user;
}
void ScoreboardSlot::setIp(string in_ip)
{
ip.assign(in_ip);
}
const string& ScoreboardSlot::getIp()
{
return ip;
}
void ScoreboardSlot::merge(ScoreboardSlot *score_board_slot)
{
user_commands->merge(score_board_slot->getUserCommands());
status_vars->merge(score_board_slot->getStatusVars());
}
void ScoreboardSlot::reset()
{
in_use= false;
session_id= 0;
user_commands->reset();
status_vars->reset();
}
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