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/* -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
* vim:expandtab:shiftwidth=2:tabstop=2:smarttab:
*
* Copyright (C) 2010 Brian Aker
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include "drizzled/identifier.h"
#include "drizzled/table.h"
#include "drizzled/session.h"
#include "drizzled/table/concurrent.h"
#include "drizzled/table/cache.h"
#include "drizzled/table/unused.h"
#include "drizzled/pthread_globals.h"
namespace drizzled
{
class Session;
namespace table
{
CacheMap &getCache(void)
{
return Cache::singleton().getCache();
}
/*
Remove table from the open table cache
SYNOPSIS
free_cache_entry()
entry Table to remove
NOTE
We need to have a lock on table::Cache::singleton().mutex() when calling this
*/
static void free_cache_entry(table::Concurrent *table)
{
table->intern_close_table();
if (not table->in_use)
{
getUnused().unlink(table);
}
boost::checked_delete(table);
}
void remove_table(table::Concurrent *arg)
{
CacheRange ppp;
ppp= getCache().equal_range(arg->getShare()->getCacheKey());
for (CacheMap::const_iterator iter= ppp.first;
iter != ppp.second; ++iter)
{
table::Concurrent *found_table= (*iter).second;
if (found_table == arg)
{
free_cache_entry(arg);
getCache().erase(iter);
return;
}
}
}
/*
Wait until all threads has closed the tables in the list
We have also to wait if there is thread that has a lock on this table even
if the table is closed
*/
bool Cache::areTablesUsed(Table *table, bool wait_for_name_lock)
{
do
{
const identifier::Table::Key &key(table->getShare()->getCacheKey());
table::CacheRange ppp= table::getCache().equal_range(key);
for (table::CacheMap::const_iterator iter= ppp.first; iter != ppp.second; ++iter)
{
Table *search= (*iter).second;
if (search->in_use == table->in_use)
continue; // Name locked by this thread
/*
We can't use the table under any of the following conditions:
- There is an name lock on it (Table is to be deleted or altered)
- If we are in flush table and we didn't execute the flush
- If the table engine is open and it's an old version
(We must wait until all engines are shut down to use the table)
*/
if ( (search->locked_by_name && wait_for_name_lock) ||
(search->is_name_opened() && search->needs_reopen_or_name_lock()))
return 1;
}
} while ((table=table->getNext()));
return 0;
}
/*
Invalidate any cache entries that are for some DB
SYNOPSIS
removeSchema()
db Database name. This will be in lower case if
lower_case_table_name is set
NOTE:
We can't use hash_delete when looping hash_elements. We mark them first
and afterwards delete those marked unused.
*/
void Cache::removeSchema(const identifier::Schema &schema_identifier)
{
boost::mutex::scoped_lock scopedLock(_mutex);
for (table::CacheMap::const_iterator iter= table::getCache().begin();
iter != table::getCache().end();
iter++)
{
table::Concurrent *table= (*iter).second;
if (not schema_identifier.getPath().compare(table->getShare()->getSchemaName()))
{
table->getMutableShare()->resetVersion(); /* Free when thread is ready */
if (not table->in_use)
table::getUnused().relink(table);
}
}
table::getUnused().cullByVersion();
}
/*
Mark all entries with the table as deleted to force an reopen of the table
The table will be closed (not stored in cache) by the current thread when
close_thread_tables() is called.
PREREQUISITES
Lock on table::Cache::singleton().mutex()()
RETURN
0 This thread now have exclusive access to this table and no other thread
can access the table until close_thread_tables() is called.
1 Table is in use by another thread
*/
bool Cache::removeTable(Session *session, identifier::Table &identifier, uint32_t flags)
{
const identifier::Table::Key &key(identifier.getKey());
bool result= false;
bool signalled= false;
for (;;)
{
result= signalled= false;
table::CacheRange ppp;
ppp= table::getCache().equal_range(key);
for (table::CacheMap::const_iterator iter= ppp.first;
iter != ppp.second; ++iter)
{
table::Concurrent *table= (*iter).second;
Session *in_use;
table->getMutableShare()->resetVersion(); /* Free when thread is ready */
if (not (in_use= table->in_use))
{
table::getUnused().relink(table);
}
else if (in_use != session)
{
/*
Mark that table is going to be deleted from cache. This will
force threads that are in lockTables() (but not yet
in thr_multi_lock()) to abort it's locks, close all tables and retry
*/
in_use->some_tables_deleted= true;
if (table->is_name_opened())
{
result= true;
}
/*
Now we must abort all tables locks used by this thread
as the thread may be waiting to get a lock for another table.
Note that we need to hold table::Cache::singleton().mutex() while going through the
list. So that the other thread cannot change it. The other
thread must also hold table::Cache::singleton().mutex() whenever changing the
open_tables list. Aborting the MERGE lock after a child was
closed and before the parent is closed would be fatal.
*/
for (Table *session_table= in_use->open_tables;
session_table ;
session_table= session_table->getNext())
{
/* Do not handle locks of MERGE children. */
if (session_table->db_stat) // If table is open
signalled|= session->abortLockForThread(session_table);
}
}
else
{
result= result || (flags & RTFC_OWNED_BY_Session_FLAG);
}
}
table::getUnused().cullByVersion();
/* Remove table from table definition cache if it's not in use */
table::instance::release(identifier);
if (result && (flags & RTFC_WAIT_OTHER_THREAD_FLAG))
{
/*
Signal any thread waiting for tables to be freed to
reopen their tables
*/
locking::broadcast_refresh();
if (not (flags & RTFC_CHECK_KILLED_FLAG) || not session->getKilled())
{
dropping_tables++;
if (likely(signalled))
{
boost_unique_lock_t scoped(table::Cache::singleton().mutex(), boost::adopt_lock_t());
COND_refresh.wait(scoped);
scoped.release();
}
else
{
/*
It can happen that another thread has opened the
table but has not yet locked any table at all. Since
it can be locked waiting for a table that our thread
has done LOCK Table x WRITE on previously, we need to
ensure that the thread actually hears our signal
before we go to sleep. Thus we wait for a short time
and then we retry another loop in the
table::Cache::singleton().removeTable routine.
*/
boost::xtime xt;
xtime_get(&xt, boost::TIME_UTC);
xt.sec += 10;
boost_unique_lock_t scoped(table::Cache::singleton().mutex(), boost::adopt_lock_t());
COND_refresh.timed_wait(scoped, xt);
scoped.release();
}
dropping_tables--;
continue;
}
}
break;
}
return result;
}
bool Cache::insert(table::Concurrent *arg)
{
CacheMap::iterator returnable= cache.insert(std::make_pair(arg->getShare()->getCacheKey(), arg));
return not (returnable == cache.end());
}
} /* namespace table */
} /* namespace drizzled */
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