~drizzle-trunk/drizzle/development

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/* -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
 *  vim:expandtab:shiftwidth=2:tabstop=2:smarttab:
 *
 *  Copyright (C) 2008 Sun Microsystems, Inc.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; version 2 of the License.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#include <config.h>

#include "quote.h"

#include <drizzled/lex_string.h>

namespace drizzled
{

inline
static uint32_t get_esc_bit(unsigned char *mask, unsigned char num)
{
  return (1 & (*((mask) + ((num) >> 3))) >> ((num) & 7));
}

/**
 * @brief
 *   Returns the argument string in single quotes suitable for using in a SQL statement.
 * 
 * @detail
 *   Adds a \\ before all characters that needs to be escaped in a SQL string.
 *   We also escape '^Z' (END-OF-FILE in windows) to avoid problems when
 *   running commands from a file in windows.
 * 
 *   This function is very useful when you want to generate SQL statements.
 *
 * @note
 *   val_str(NULL) returns the string 'NULL' (4 letters, without quotes).
 *
 * @retval str Quoted string
 * @retval NULL Out of memory.
 */
String *Item_func_quote::val_str(String *str)
{
  assert(fixed == 1);
  /*
    Bit mask that has 1 for set for the position of the following characters:
    0, \, ' and ^Z
  */

  static unsigned char escmask[32]=
  {
    0x01, 0x00, 0x00, 0x04, 0x80, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
    0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
  };

  char *from, *to, *end, *start;
  String *arg= args[0]->val_str(str);
  uint32_t arg_length, new_length;
  if (!arg)					// Null argument
  {
    /* Return the string 'NULL' */
    str->copy(STRING_WITH_LEN("NULL"), collation.collation);
    null_value= 0;
    return str;
  }

  arg_length= arg->length();
  new_length= arg_length+2; /* for beginning and ending ' signs */

  for (from= (char*) arg->ptr(), end= from + arg_length; from < end; from++)
    new_length+= get_esc_bit(escmask, (unsigned char) *from);

  if (tmp_value.alloc(new_length))
    goto null;

  /*
    We replace characters from the end to the beginning
  */
  to= (char*) tmp_value.ptr() + new_length - 1;
  *to--= '\'';
  for (start= (char*) arg->ptr(),end= start + arg_length; end-- != start; to--)
  {
    /*
      We can't use the bitmask here as we want to replace \O and ^Z with 0
      and Z
    */
    switch (*end)  {
    case 0:
      *to--= '0';
      *to=   '\\';
      break;
    case '\032':
      *to--= 'Z';
      *to=   '\\';
      break;
    case '\'':
    case '\\':
      *to--= *end;
      *to=   '\\';
      break;
    default:
      *to= *end;
      break;
    }
  }
  *to= '\'';
  tmp_value.length(new_length);
  tmp_value.set_charset(collation.collation);
  null_value= 0;
  return &tmp_value;

null:
  null_value= 1;
  return 0;
}

} /* namespace drizzled */