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/* -*- mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; -*-
* vim:expandtab:shiftwidth=2:tabstop=2:smarttab:
*
* Copyright (C) 2009 Sun Microsystems, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
/**
* @file Defines a Plugin Module
*
* A plugin::Module is the fundamental functional element of the plugin system.
* Plugins are inited and deinited by module. A module init can register one
* or more plugin::Plugin objects.
*/
#include <string>
#include <vector>
namespace drizzled {
class set_var;
class sys_var;
namespace module { class Registry; }
void module_shutdown(module::Registry&);
namespace module {
class Library;
class Manifest;
class VertexHandle;
/* A plugin module */
class Module
{
public:
typedef std::vector<sys_var *> Variables;
typedef std::vector<std::string> Depends;
Library *plugin_dl;
bool isInited;
Variables system_vars; /* server variables for this plugin */
Variables sys_vars;
Depends depends_;
Module(const Manifest *manifest_arg, Library *library_arg);
~Module();
const std::string& getName() const
{
return name;
}
const Manifest& getManifest() const
{
return manifest;
}
void addMySysVar(sys_var *var)
{
sys_vars.push_back(var);
addSysVar(var);
}
void addSysVar(sys_var *var)
{
system_vars.push_back(var);
}
Variables &getSysVars()
{
return system_vars;
}
const Depends &getDepends() const
{
return depends_;
}
void setVertexHandle(VertexHandle *vertex)
{
vertex_= vertex;
}
VertexHandle *getVertexHandle()
{
return vertex_;
}
private:
const std::string name;
const Manifest &manifest;
VertexHandle *vertex_;
};
} /* namespace module */
} /* namespace drizzled */
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