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/* vim:expandtab:shiftwidth=2:tabstop=2:smarttab:
*
* JSON Library, originally from http://jsoncpp.sourceforge.net/
*
* Copyright (C) 2011 Stewart Smith
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
*
* * The names of its contributors may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#pragma once
// included by json_value.cpp
// everything is within Json namespace
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIteratorBase
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIteratorBase::ValueIteratorBase()
#ifndef JSON_VALUE_USE_INTERNAL_MAP
: current_()
, isNull_( true )
{
}
#else
: isArray_( true )
, isNull_( true )
{
iterator_.array_ = ValueInternalArray::IteratorState();
}
#endif
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIteratorBase::ValueIteratorBase( const Value::ObjectValues::iterator ¤t )
: current_( current )
, isNull_( false )
{
}
#else
ValueIteratorBase::ValueIteratorBase( const ValueInternalArray::IteratorState &state )
: isArray_( true )
{
iterator_.array_ = state;
}
ValueIteratorBase::ValueIteratorBase( const ValueInternalMap::IteratorState &state )
: isArray_( false )
{
iterator_.map_ = state;
}
#endif
Value &
ValueIteratorBase::deref() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
return current_->second;
#else
if ( isArray_ )
return ValueInternalArray::dereference( iterator_.array_ );
return ValueInternalMap::value( iterator_.map_ );
#endif
}
void
ValueIteratorBase::increment()
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
++current_;
#else
if ( isArray_ )
ValueInternalArray::increment( iterator_.array_ );
ValueInternalMap::increment( iterator_.map_ );
#endif
}
void
ValueIteratorBase::decrement()
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
--current_;
#else
if ( isArray_ )
ValueInternalArray::decrement( iterator_.array_ );
ValueInternalMap::decrement( iterator_.map_ );
#endif
}
ValueIteratorBase::difference_type
ValueIteratorBase::computeDistance( const SelfType &other ) const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
# ifdef JSON_USE_CPPTL_SMALLMAP
return current_ - other.current_;
# else
// Iterator for null value are initialized using the default
// constructor, which initialize current_ to the default
// std::map::iterator. As begin() and end() are two instance
// of the default std::map::iterator, they can not be compared.
// To allow this, we handle this comparison specifically.
if ( isNull_ && other.isNull_ )
{
return 0;
}
// Usage of std::distance is not portable (does not compile with Sun Studio 12 RogueWave STL,
// which is the one used by default).
// Using a portable hand-made version for non random iterator instead:
// return difference_type( std::distance( current_, other.current_ ) );
difference_type myDistance = 0;
for ( Value::ObjectValues::iterator it = current_; it != other.current_; ++it )
{
++myDistance;
}
return myDistance;
# endif
#else
if ( isArray_ )
return ValueInternalArray::distance( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::distance( iterator_.map_, other.iterator_.map_ );
#endif
}
bool
ValueIteratorBase::isEqual( const SelfType &other ) const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
if ( isNull_ )
{
return other.isNull_;
}
return current_ == other.current_;
#else
if ( isArray_ )
return ValueInternalArray::equals( iterator_.array_, other.iterator_.array_ );
return ValueInternalMap::equals( iterator_.map_, other.iterator_.map_ );
#endif
}
void
ValueIteratorBase::copy( const SelfType &other )
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
current_ = other.current_;
#else
if ( isArray_ )
iterator_.array_ = other.iterator_.array_;
iterator_.map_ = other.iterator_.map_;
#endif
}
Value
ValueIteratorBase::key() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( czstring.c_str() )
{
if ( czstring.isStaticString() )
return Value( StaticString( czstring.c_str() ) );
return Value( czstring.c_str() );
}
return Value( czstring.index() );
#else
if ( isArray_ )
return Value( ValueInternalArray::indexOf( iterator_.array_ ) );
bool isStatic;
const char *memberName = ValueInternalMap::key( iterator_.map_, isStatic );
if ( isStatic )
return Value( StaticString( memberName ) );
return Value( memberName );
#endif
}
UInt
ValueIteratorBase::index() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const Value::CZString czstring = (*current_).first;
if ( !czstring.c_str() )
return czstring.index();
return Value::UInt( -1 );
#else
if ( isArray_ )
return Value::UInt( ValueInternalArray::indexOf( iterator_.array_ ) );
return Value::UInt( -1 );
#endif
}
const char *
ValueIteratorBase::memberName() const
{
#ifndef JSON_VALUE_USE_INTERNAL_MAP
const char *name = (*current_).first.c_str();
return name ? name : "";
#else
if ( !isArray_ )
return ValueInternalMap::key( iterator_.map_ );
return "";
#endif
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueConstIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueConstIterator::ValueConstIterator()
{
}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueConstIterator::ValueConstIterator( const Value::ObjectValues::iterator ¤t )
: ValueIteratorBase( current )
{
}
#else
ValueConstIterator::ValueConstIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueConstIterator::ValueConstIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
#endif
ValueConstIterator &
ValueConstIterator::operator =( const ValueIteratorBase &other )
{
copy( other );
return *this;
}
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// class ValueIterator
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////
ValueIterator::ValueIterator()
{
}
#ifndef JSON_VALUE_USE_INTERNAL_MAP
ValueIterator::ValueIterator( const Value::ObjectValues::iterator ¤t )
: ValueIteratorBase( current )
{
}
#else
ValueIterator::ValueIterator( const ValueInternalArray::IteratorState &state )
: ValueIteratorBase( state )
{
}
ValueIterator::ValueIterator( const ValueInternalMap::IteratorState &state )
: ValueIteratorBase( state )
{
}
#endif
ValueIterator::ValueIterator( const ValueConstIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator::ValueIterator( const ValueIterator &other )
: ValueIteratorBase( other )
{
}
ValueIterator &
ValueIterator::operator =( const SelfType &other )
{
copy( other );
return *this;
}
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