~drizzle-trunk/drizzle/development

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
/* Copyright (C) 2000 MySQL AB

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; version 2 of the License.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software
   Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA */

#include <config.h>

#include <drizzled/charset.h>
#include <drizzled/error.h>
#include <drizzled/internal/m_string.h>
#include <drizzled/configmake.h>
#include <vector>

#include <drizzled/visibility.h>

using namespace std;

namespace drizzled {

/*
  We collect memory in this vector that we free on delete.
*/
static vector<unsigned char*> memory_vector;

/*
  The code below implements this functionality:

    - Initializing charset related structures
    - Loading dynamic charsets
    - Searching for a proper charset_info_st
      using charset name, collation name or collation ID
    - Setting server default character set
*/

bool my_charset_same(const charset_info_st *cs1, const charset_info_st *cs2)
{
  return cs1 == cs2 || not strcmp(cs1->csname, cs2->csname);
}

static uint get_collation_number_internal(const char *name)
{
  for (charset_info_st **cs= all_charsets;
       cs < all_charsets+array_elements(all_charsets)-1;
       cs++)
  {
    if ( cs[0] && cs[0]->name && !my_strcasecmp(&my_charset_utf8_general_ci, cs[0]->name, name))
    {
      return cs[0]->number;
    }
  }
  return 0;
}

static unsigned char* cs_alloc(size_t size)
{
  memory_vector.push_back(new unsigned char[size]);
  return memory_vector.back();
}

static void init_state_maps(charset_info_st *cs)
{
  cs->state_map= cs_alloc(256);
  cs->ident_map= cs_alloc(256);

  unsigned char *state_map= cs->state_map;
  unsigned char *ident_map= cs->ident_map;

  /* Fill state_map with states to get a faster parser */
  for (int i= 0; i < 256; i++)
  {
    if (my_isalpha(cs,i))
      state_map[i]= MY_LEX_IDENT;
    else if (my_isdigit(cs,i))
      state_map[i]= MY_LEX_NUMBER_IDENT;
    else if (my_mbcharlen(cs, i)>1)
      state_map[i]= MY_LEX_IDENT;
    else if (my_isspace(cs,i))
      state_map[i]= MY_LEX_SKIP;
    else
      state_map[i]= MY_LEX_CHAR;
  }
  state_map['_']=state_map['$']= MY_LEX_IDENT;
  state_map['\'']= MY_LEX_STRING;
  state_map['.']= MY_LEX_REAL_OR_POINT;
  state_map['>']=state_map['=']=state_map['!']=  MY_LEX_CMP_OP;
  state_map['<']=  MY_LEX_LONG_CMP_OP;
  state_map['&']=state_map['|']= MY_LEX_BOOL;
  state_map['#']= MY_LEX_COMMENT;
  state_map[';']= MY_LEX_SEMICOLON;
  state_map[':']= MY_LEX_SET_VAR;
  state_map[0]= MY_LEX_EOL;
  state_map['\\']=  MY_LEX_ESCAPE;
  state_map['/']=  MY_LEX_LONG_COMMENT;
  state_map['*']=  MY_LEX_END_LONG_COMMENT;
  state_map['@']=  MY_LEX_USER_END;
  state_map['`']=  MY_LEX_USER_VARIABLE_DELIMITER;
  state_map['"']=  MY_LEX_STRING_OR_DELIMITER;

  /*
    Create a second map to make it faster to find identifiers
  */
  for (int i= 0; i < 256; i++)
  {
    ident_map[i]= state_map[i] == MY_LEX_IDENT || state_map[i] == MY_LEX_NUMBER_IDENT;
  }

  /* Special handling of hex and binary strings */
  state_map['x']= state_map['X']=  MY_LEX_IDENT_OR_HEX;
  state_map['b']= state_map['B']=  MY_LEX_IDENT_OR_BIN;
}

static bool charset_initialized= false;

DRIZZLED_API charset_info_st *all_charsets[256];
const DRIZZLED_API charset_info_st *default_charset_info = &my_charset_utf8_general_ci;

void add_compiled_collation(charset_info_st * cs)
{
  all_charsets[cs->number]= cs;
  cs->state|= MY_CS_AVAILABLE;
}

static void init_available_charsets(myf myflags)
{
  /*
    We have to use charset_initialized to not lock on THR_LOCK_charset
    inside get_internal_charset...
  */
  if (charset_initialized)
    return;
  memset(&all_charsets, 0, sizeof(all_charsets));
  init_compiled_charsets(myflags);

  /* Copy compiled charsets */
  for (charset_info_st**cs= all_charsets;
    cs < all_charsets+array_elements(all_charsets)-1;
    cs++)
  {
    if (*cs && cs[0]->ctype)
      init_state_maps(*cs);
  }

  charset_initialized= true;
}

void free_charsets()
{
  charset_initialized= false;

  while (not memory_vector.empty())
  {
    delete[] memory_vector.back();
    memory_vector.pop_back();
  }
}

uint32_t get_collation_number(const char *name)
{
  init_available_charsets(MYF(0));
  return get_collation_number_internal(name);
}

uint32_t get_charset_number(const char *charset_name, uint32_t cs_flags)
{
  charset_info_st **cs;
  init_available_charsets(MYF(0));

  for (cs= all_charsets;
       cs < all_charsets+array_elements(all_charsets)-1 ;
       cs++)
  {
    if ( cs[0] && cs[0]->csname && (cs[0]->state & cs_flags) && !my_strcasecmp(&my_charset_utf8_general_ci, cs[0]->csname, charset_name))
      return cs[0]->number;
  }
  return 0;
}

const char *get_charset_name(uint32_t charset_number)
{
  init_available_charsets(MYF(0));

  const charset_info_st *cs= all_charsets[charset_number];
  if (cs && (cs->number == charset_number) && cs->name )
    return cs->name;

  return "?";   /* this mimics find_type() */
}

static const charset_info_st *get_internal_charset(uint32_t cs_number)
{
  charset_info_st *cs;
  /*
    To make things thread safe we are not allowing other threads to interfere
    while we may changing the cs_info_table
  */
  if ((cs= all_charsets[cs_number]))
  {
    if (!(cs->state & MY_CS_COMPILED) && !(cs->state & MY_CS_LOADED))
    {
      assert(0);
    }
    cs= (cs->state & MY_CS_AVAILABLE) ? cs : NULL;
  }
  if (cs && !(cs->state & MY_CS_READY))
  {
    if ((cs->cset->init && cs->cset->init(cs, cs_alloc)) ||
        (cs->coll->init && cs->coll->init(cs, cs_alloc)))
      cs= NULL;
    else
      cs->state|= MY_CS_READY;
  }

  return cs;
}

const charset_info_st *get_charset(uint32_t cs_number)
{
  if (cs_number == default_charset_info->number)
    return default_charset_info;

  init_available_charsets(MYF(0));	/* If it isn't initialized */

  if (!cs_number || cs_number >= array_elements(all_charsets)-1)
    return NULL;

  return get_internal_charset(cs_number);
}

const charset_info_st *get_charset_by_name(const char *cs_name)
{
  init_available_charsets(MYF(0));	/* If it isn't initialized */
  uint32_t cs_number= get_collation_number(cs_name);
  return cs_number ? get_internal_charset(cs_number) : NULL;
}

const charset_info_st *get_charset_by_csname(const char *cs_name, uint32_t cs_flags)
{
  init_available_charsets(MYF(0));	/* If it isn't initialized */
  uint32_t cs_number= get_charset_number(cs_name, cs_flags);
  return cs_number ? get_internal_charset(cs_number) : NULL;
}


/*
  Escape apostrophes by doubling them up

  SYNOPSIS
    escape_quotes_for_drizzle()
    charset_info        Charset of the strings
    to                  Buffer for escaped string
    to_length           Length of destination buffer, or 0
    from                The string to escape
    length              The length of the string to escape

  DESCRIPTION
    This escapes the contents of a string by doubling up any apostrophes that
    it contains. This is used when the NO_BACKSLASH_ESCAPES SQL_MODE is in
    effect on the server.

  NOTE
    To be consistent with escape_string_for_mysql(), to_length may be 0 to
    mean "big enough"

  RETURN VALUES
    UINT32_MAX  The escaped string did not fit in the to buffer
    >=0         The length of the escaped string
*/

size_t escape_quotes_for_drizzle(const charset_info_st *charset_info,
                                 char *to, size_t to_length,
                                 const char *from, size_t length)
{
  const char *to_start= to;
  const char *end, *to_end=to_start + (to_length ? to_length-1 : 2*length);
  bool overflow= false;
  bool use_mb_flag= use_mb(charset_info);
  for (end= from + length; from < end; from++)
  {
    int tmp_length;
    if (use_mb_flag && (tmp_length= my_ismbchar(charset_info, from, end)))
    {
      if (to + tmp_length > to_end)
      {
        overflow= true;
        break;
      }
      while (tmp_length--)
	*to++= *from++;
      from--;
      continue;
    }
    /*
      We don't have the same issue here with a non-multi-byte character being
      turned into a multi-byte character by the addition of an escaping
      character, because we are only escaping the ' character with itself.
     */
    if (*from == '\'')
    {
      if (to + 2 > to_end)
      {
        overflow= true;
        break;
      }
      *to++= '\'';
      *to++= '\'';
    }
    else
    {
      if (to + 1 > to_end)
      {
        overflow= true;
        break;
      }
      *to++= *from;
    }
  }
  *to= 0;
  return overflow ? UINT32_MAX : to - to_start;
}

} /* namespace drizzled */