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/* Copyright (C) 2000 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/**
* @file
* Routines to handle mallocing of results which will be freed the same time
*/
#include <config.h>
#include <drizzled/definitions.h>
#include <drizzled/memory/root.h>
#include <drizzled/internal/my_sys.h>
#include <drizzled/internal/m_string.h>
#include <drizzled/sql_string.h>
#include <algorithm>
using namespace std;
namespace drizzled {
namespace memory {
static const unsigned int MAX_BLOCK_TO_DROP= 4096;
static const unsigned int MAX_BLOCK_USAGE_BEFORE_DROP= 10;
/**
* @brief
* Initialize memory root
*
* @details
* This function prepares memory root for further use, sets initial size of
* chunk for memory allocation and pre-allocates first block if specified.
* Altough error can happen during execution of this function if
* pre_alloc_size is non-0 it won't be reported. Instead it will be
* reported as error in first alloc() on this memory root.
*
* @param mem_root memory root to initialize
* @param block_size size of chunks (blocks) used for memory allocation
* (It is external size of chunk i.e. it should include
* memory required for internal structures, thus it
* should be no less than ROOT_MIN_BLOCK_SIZE)
*
*/
void Root::init(size_t block_size_arg)
{
free= used= pre_alloc= 0;
min_malloc= 32;
block_size= block_size_arg - ROOT_MIN_BLOCK_SIZE;
block_num= 4; /* We shift this with >>2 */
first_block_usage= 0;
}
/**
* @details
* Function aligns and assigns new value to block size; then it tries to
* reuse one of existing blocks as prealloc block, or malloc new one of
* requested size. If no blocks can be reused, all unused blocks are freed
* before allocation.
*
* @param mem_root memory root to change defaults of
* @param block_size new value of block size. Must be greater or equal
* than ALLOC_ROOT_MIN_BLOCK_SIZE (this value is about
* 68 bytes and depends on platform and compilation flags)
* @param pre_alloc_size new size of preallocated block. If not zero,
* must be equal to or greater than block size,
* otherwise means 'no prealloc'.
*/
void Root::reset_defaults(size_t block_size_arg, size_t pre_alloc_size)
{
block_size= block_size_arg - ROOT_MIN_BLOCK_SIZE;
if (pre_alloc_size)
{
size_t size= pre_alloc_size + ALIGN_SIZE(sizeof(internal::UsedMemory));
if (not pre_alloc || pre_alloc->size != size)
{
internal::UsedMemory *mem, **prev= &this->free;
/*
Free unused blocks, so that consequent calls
to reset_root_defaults won't eat away memory.
*/
while (*prev)
{
mem= *prev;
if (mem->size == size)
{
/* We found a suitable block, no need to do anything else */
pre_alloc= mem;
return;
}
if (mem->left + ALIGN_SIZE(sizeof(internal::UsedMemory)) == mem->size)
{
/* remove block from the list and free it */
*prev= mem->next;
std::free(mem);
}
else
prev= &mem->next;
}
/* Allocate new prealloc block and add it to the end of free list */
mem= static_cast<internal::UsedMemory *>(malloc(size));
mem->size= size;
mem->left= pre_alloc_size;
mem->next= *prev;
*prev= pre_alloc= mem;
}
}
else
{
pre_alloc= 0;
}
}
/**
* @brief
* Allocate a chunk of memory from the Root structure provided,
* obtaining more memory from the heap if necessary
*
* @pre
* mem_root must have been initialised via init()
*
* @param mem_root The memory Root to allocate from
* @param length The size of the block to allocate
*
* @todo Would this be more suitable as a member function on the
* Root class?
*/
unsigned char* Root::alloc(size_t length)
{
internal::UsedMemory *next= NULL;
assert(alloc_root_inited());
length= ALIGN_SIZE(length);
internal::UsedMemory **prev= &this->free;
if (*prev)
{
if ((*prev)->left < length &&
this->first_block_usage++ >= MAX_BLOCK_USAGE_BEFORE_DROP &&
(*prev)->left < MAX_BLOCK_TO_DROP)
{
next= *prev;
*prev= next->next; /* Remove block from list */
next->next= this->used;
this->used= next;
this->first_block_usage= 0;
}
for (next= *prev; next && next->left < length; next= next->next)
prev= &next->next;
}
if (! next)
{ /* Time to alloc new block */
size_t tmp_block_size= this->block_size * (this->block_num >> 2);
size_t get_size= length+ALIGN_SIZE(sizeof(internal::UsedMemory));
get_size= max(get_size, tmp_block_size);
next = static_cast<internal::UsedMemory *>(malloc(get_size));
this->block_num++;
next->next= *prev;
next->size= get_size;
next->left= get_size-ALIGN_SIZE(sizeof(internal::UsedMemory));
*prev=next;
}
unsigned char* point= (unsigned char*) ((char*) next+ (next->size-next->left));
/** @todo next part may be unneeded due to this->first_block_usage counter*/
if ((next->left-= length) < this->min_malloc)
{ /* Full block */
*prev= next->next; /* Remove block from list */
next->next= this->used;
this->used= next;
this->first_block_usage= 0;
}
return point;
}
/**
* @brief
* Allocate many pointers at the same time.
*
* @details
* The variable arguments are a list of alternating pointers and lengths,
* terminated by a null pointer:
* @li <tt>char* * pointer1</tt>
* @li <tt>uint length1</tt>
* @li <tt>char* * pointer2</tt>
* @li <tt>uint length2</tt>
* @li <tt>...</tt>
* @li <tt>NULL</tt>
*
* @c pointer1, @c pointer2 etc. all point into big allocated memory area
*
* @param root Memory root
*
* @return
* A pointer to the beginning of the allocated memory block in case of
* success or NULL if out of memory
*/
void* Root::multi_alloc(int unused, ...)
{
va_list args;
char* *ptr, *start, *res;
size_t tot_length, length;
(void)unused; // For some reason Sun Studio registers unused as not used.
va_start(args, unused);
tot_length= 0;
while ((ptr= va_arg(args, char* *)))
{
length= va_arg(args, uint);
tot_length+= ALIGN_SIZE(length);
}
va_end(args);
start= (char*) this->alloc(tot_length);
va_start(args, unused);
res= start;
while ((ptr= va_arg(args, char* *)))
{
*ptr= res;
length= va_arg(args, uint);
res+= ALIGN_SIZE(length);
}
va_end(args);
return((void*) start);
}
/**
* @brief
* Mark all data in blocks free for reusage
*/
void Root::mark_blocks_free()
{
internal::UsedMemory *next;
internal::UsedMemory **last;
/* iterate through (partially) free blocks, mark them free */
last= &free;
for (next= free; next; next= *(last= &next->next))
{
next->left= next->size - ALIGN_SIZE(sizeof(internal::UsedMemory));
}
/* Combine the free and the used list */
*last= next= used;
/* now go through the used blocks and mark them free */
for (; next; next= next->next)
{
next->left= next->size - ALIGN_SIZE(sizeof(internal::UsedMemory));
}
/* Now everything is set; Indicate that nothing is used anymore */
used= 0;
first_block_usage= 0;
}
/**
* @brief
* Deallocate everything used by alloc_root or just move
* used blocks to free list if called with MY_USED_TO_FREE
*
* @note
* One can call this function either with root block initialised with
* init() or with a zero:ed block.
* It's also safe to call this multiple times with the same mem_root.
*
* @param root Memory root
* @param MyFlags Flags for what should be freed:
* @li MARK_BLOCKS_FREED Don't free blocks, just mark them free
* @li KEEP_PREALLOC If this is not set, then free also the
* preallocated block
*/
void Root::free_root(myf MyFlags)
{
if (MyFlags & MARK_BLOCKS_FREE)
{
this->mark_blocks_free();
return;
}
if (!(MyFlags & KEEP_PREALLOC))
this->pre_alloc=0;
for (internal::UsedMemory* next= this->used; next;)
{
internal::UsedMemory* old =next;
next= next->next;
if (old != this->pre_alloc)
std::free(old);
}
for (internal::UsedMemory* next=this->free; next;)
{
internal::UsedMemory* old= next;
next= next->next;
if (old != this->pre_alloc)
std::free(old);
}
this->used=this->free=0;
if (this->pre_alloc)
{
this->free=this->pre_alloc;
this->free->left=this->pre_alloc->size-ALIGN_SIZE(sizeof(internal::UsedMemory));
this->free->next=0;
}
this->block_num= 4;
this->first_block_usage= 0;
}
/**
* @brief
* Duplicate a null-terminated string into memory allocated from within the
* specified Root
*/
char* Root::strdup(const char* str)
{
return strdup(str, strlen(str));
}
/**
* @brief
* Copy the (not necessarily null-terminated) string into memory allocated
* from within the specified Root
*
* @details
* Note that the string is copied according to the length specified, so
* null-termination is ignored. The duplicated string will be null-terminated,
* even if the original string wasn't (one additional byte is allocated for
* this purpose).
*/
char* Root::strdup(const char* str, size_t len)
{
char* pos= (char*)alloc(len + 1);
memcpy(pos, str, len);
pos[len]= 0;
return pos;
}
char* Root::strdup(str_ref v)
{
return strdup(v.data(), v.size());
}
/**
* @brief
* Duplicate the provided block into memory allocated from within the specified
* Root
*
* @return
* non-NULL pointer to a copy of the data if memory could be allocated, otherwise
* NULL
*/
void* Root::memdup(const void* str, size_t len)
{
void* pos= alloc(len);
memcpy(pos, str, len);
return pos;
}
}
} /* namespace drizzled */
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