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/* Copyright (C) 2000 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#include "mysys_priv.h"
#include "mysys_err.h"
#include <mystrings/m_ctype.h>
#include <mystrings/m_string.h>
#include <my_dir.h>
/*
The code below implements this functionality:
- Initializing charset related structures
- Loading dynamic charsets
- Searching for a proper CHARSET_INFO
using charset name, collation name or collation ID
- Setting server default character set
*/
bool my_charset_same(const CHARSET_INFO *cs1, const CHARSET_INFO *cs2)
{
return ((cs1 == cs2) || !strcmp(cs1->csname,cs2->csname));
}
static uint
get_collation_number_internal(const char *name)
{
CHARSET_INFO **cs;
for (cs= all_charsets;
cs < all_charsets+array_elements(all_charsets)-1 ;
cs++)
{
if ( cs[0] && cs[0]->name &&
!my_strcasecmp(&my_charset_utf8_general_ci, cs[0]->name, name))
return cs[0]->number;
}
return 0;
}
static bool init_state_maps(CHARSET_INFO *cs)
{
uint i;
uchar *state_map;
uchar *ident_map;
if (!(cs->state_map= (uchar*) my_once_alloc(256, MYF(MY_WME))))
return 1;
if (!(cs->ident_map= (uchar*) my_once_alloc(256, MYF(MY_WME))))
return 1;
state_map= cs->state_map;
ident_map= cs->ident_map;
/* Fill state_map with states to get a faster parser */
for (i=0; i < 256 ; i++)
{
if (my_isalpha(cs,i))
state_map[i]=(uchar) MY_LEX_IDENT;
else if (my_isdigit(cs,i))
state_map[i]=(uchar) MY_LEX_NUMBER_IDENT;
#if defined(USE_MB) && defined(USE_MB_IDENT)
else if (my_mbcharlen(cs, i)>1)
state_map[i]=(uchar) MY_LEX_IDENT;
#endif
else if (my_isspace(cs,i))
state_map[i]=(uchar) MY_LEX_SKIP;
else
state_map[i]=(uchar) MY_LEX_CHAR;
}
state_map[(uchar)'_']=state_map[(uchar)'$']=(uchar) MY_LEX_IDENT;
state_map[(uchar)'\'']=(uchar) MY_LEX_STRING;
state_map[(uchar)'.']=(uchar) MY_LEX_REAL_OR_POINT;
state_map[(uchar)'>']=state_map[(uchar)'=']=state_map[(uchar)'!']= (uchar) MY_LEX_CMP_OP;
state_map[(uchar)'<']= (uchar) MY_LEX_LONG_CMP_OP;
state_map[(uchar)'&']=state_map[(uchar)'|']=(uchar) MY_LEX_BOOL;
state_map[(uchar)'#']=(uchar) MY_LEX_COMMENT;
state_map[(uchar)';']=(uchar) MY_LEX_SEMICOLON;
state_map[(uchar)':']=(uchar) MY_LEX_SET_VAR;
state_map[0]=(uchar) MY_LEX_EOL;
state_map[(uchar)'\\']= (uchar) MY_LEX_ESCAPE;
state_map[(uchar)'/']= (uchar) MY_LEX_LONG_COMMENT;
state_map[(uchar)'*']= (uchar) MY_LEX_END_LONG_COMMENT;
state_map[(uchar)'@']= (uchar) MY_LEX_USER_END;
state_map[(uchar) '`']= (uchar) MY_LEX_USER_VARIABLE_DELIMITER;
state_map[(uchar)'"']= (uchar) MY_LEX_STRING_OR_DELIMITER;
/*
Create a second map to make it faster to find identifiers
*/
for (i=0; i < 256 ; i++)
{
ident_map[i]= (uchar) (state_map[i] == MY_LEX_IDENT ||
state_map[i] == MY_LEX_NUMBER_IDENT);
}
/* Special handling of hex and binary strings */
state_map[(uchar)'x']= state_map[(uchar)'X']= (uchar) MY_LEX_IDENT_OR_HEX;
state_map[(uchar)'b']= state_map[(uchar)'B']= (uchar) MY_LEX_IDENT_OR_BIN;
return 0;
}
#define MY_MAX_ALLOWED_BUF 1024*1024
#define MY_CHARSET_INDEX "Index.xml"
const char *charsets_dir= NULL;
static int charset_initialized=0;
char *get_charsets_dir(char *buf)
{
const char *sharedir= SHAREDIR;
char *res;
if (charsets_dir != NULL)
strmake(buf, charsets_dir, FN_REFLEN-1);
else
{
if (test_if_hard_path(sharedir) ||
is_prefix(sharedir, DEFAULT_CHARSET_HOME))
strxmov(buf, sharedir, "/", CHARSET_DIR, NullS);
else
strxmov(buf, DEFAULT_CHARSET_HOME, "/", sharedir, "/", CHARSET_DIR,
NullS);
}
res= convert_dirname(buf,buf,NullS);
return(res);
}
CHARSET_INFO *all_charsets[256];
const CHARSET_INFO *default_charset_info = &my_charset_utf8_general_ci;
void add_compiled_collation(CHARSET_INFO * cs)
{
all_charsets[cs->number]= cs;
cs->state|= MY_CS_AVAILABLE;
}
static void *cs_alloc(size_t size)
{
return my_once_alloc(size, MYF(MY_WME));
}
static bool init_available_charsets(myf myflags)
{
char fname[FN_REFLEN + sizeof(MY_CHARSET_INDEX)];
bool error=false;
/*
We have to use charset_initialized to not lock on THR_LOCK_charset
inside get_internal_charset...
*/
if (!charset_initialized)
{
CHARSET_INFO **cs;
/*
To make things thread safe we are not allowing other threads to interfere
while we may changing the cs_info_table
*/
pthread_mutex_lock(&THR_LOCK_charset);
if (!charset_initialized)
{
memset(&all_charsets, 0, sizeof(all_charsets));
init_compiled_charsets(myflags);
/* Copy compiled charsets */
for (cs=all_charsets;
cs < all_charsets+array_elements(all_charsets)-1 ;
cs++)
{
if (*cs)
{
if (cs[0]->ctype)
if (init_state_maps(*cs))
*cs= NULL;
}
}
my_stpcpy(get_charsets_dir(fname), MY_CHARSET_INDEX);
charset_initialized=1;
}
pthread_mutex_unlock(&THR_LOCK_charset);
}
return error;
}
void free_charsets(void)
{
charset_initialized=0;
}
uint get_collation_number(const char *name)
{
init_available_charsets(MYF(0));
return get_collation_number_internal(name);
}
uint get_charset_number(const char *charset_name, uint cs_flags)
{
CHARSET_INFO **cs;
init_available_charsets(MYF(0));
for (cs= all_charsets;
cs < all_charsets+array_elements(all_charsets)-1 ;
cs++)
{
if ( cs[0] && cs[0]->csname && (cs[0]->state & cs_flags) &&
!my_strcasecmp(&my_charset_utf8_general_ci, cs[0]->csname, charset_name))
return cs[0]->number;
}
return 0;
}
const char *get_charset_name(uint charset_number)
{
const CHARSET_INFO *cs;
init_available_charsets(MYF(0));
cs=all_charsets[charset_number];
if (cs && (cs->number == charset_number) && cs->name )
return (char*) cs->name;
return (char*) "?"; /* this mimics find_type() */
}
static const CHARSET_INFO *get_internal_charset(uint cs_number)
{
CHARSET_INFO *cs;
/*
To make things thread safe we are not allowing other threads to interfere
while we may changing the cs_info_table
*/
pthread_mutex_lock(&THR_LOCK_charset);
if ((cs= all_charsets[cs_number]))
{
if (!(cs->state & MY_CS_COMPILED) && !(cs->state & MY_CS_LOADED))
{
assert(0);
}
cs= (cs->state & MY_CS_AVAILABLE) ? cs : NULL;
}
if (cs && !(cs->state & MY_CS_READY))
{
if ((cs->cset->init && cs->cset->init(cs, cs_alloc)) ||
(cs->coll->init && cs->coll->init(cs, cs_alloc)))
cs= NULL;
else
cs->state|= MY_CS_READY;
}
pthread_mutex_unlock(&THR_LOCK_charset);
return cs;
}
const const CHARSET_INFO *get_charset(uint cs_number, myf flags)
{
const CHARSET_INFO *cs;
if (cs_number == default_charset_info->number)
return default_charset_info;
(void) init_available_charsets(MYF(0)); /* If it isn't initialized */
if (!cs_number || cs_number >= array_elements(all_charsets)-1)
return NULL;
cs= get_internal_charset(cs_number);
if (!cs && (flags & MY_WME))
{
char index_file[FN_REFLEN + sizeof(MY_CHARSET_INDEX)], cs_string[23];
my_stpcpy(get_charsets_dir(index_file),MY_CHARSET_INDEX);
cs_string[0]='#';
int10_to_str(cs_number, cs_string+1, 10);
my_error(EE_UNKNOWN_CHARSET, MYF(ME_BELL), cs_string, index_file);
}
return cs;
}
const CHARSET_INFO *get_charset_by_name(const char *cs_name, myf flags)
{
uint cs_number;
const CHARSET_INFO *cs;
(void) init_available_charsets(MYF(0)); /* If it isn't initialized */
cs_number=get_collation_number(cs_name);
cs= cs_number ? get_internal_charset(cs_number) : NULL;
if (!cs && (flags & MY_WME))
{
char index_file[FN_REFLEN + sizeof(MY_CHARSET_INDEX)];
my_stpcpy(get_charsets_dir(index_file),MY_CHARSET_INDEX);
my_error(EE_UNKNOWN_COLLATION, MYF(ME_BELL), cs_name, index_file);
}
return cs;
}
const CHARSET_INFO *get_charset_by_csname(const char *cs_name,
uint cs_flags,
myf flags)
{
uint cs_number;
const CHARSET_INFO *cs;
(void) init_available_charsets(MYF(0)); /* If it isn't initialized */
cs_number= get_charset_number(cs_name, cs_flags);
cs= cs_number ? get_internal_charset(cs_number) : NULL;
if (!cs && (flags & MY_WME))
{
char index_file[FN_REFLEN + sizeof(MY_CHARSET_INDEX)];
my_stpcpy(get_charsets_dir(index_file),MY_CHARSET_INDEX);
my_error(EE_UNKNOWN_CHARSET, MYF(ME_BELL), cs_name, index_file);
}
return(cs);
}
/**
Resolve character set by the character set name (utf8, latin1, ...).
The function tries to resolve character set by the specified name. If
there is character set with the given name, it is assigned to the "cs"
parameter and false is returned. If there is no such character set,
"default_cs" is assigned to the "cs" and true is returned.
@param[in] cs_name Character set name.
@param[in] default_cs Default character set.
@param[out] cs Variable to store character set.
@return false if character set was resolved successfully; true if there
is no character set with given name.
*/
bool resolve_charset(const char *cs_name,
const CHARSET_INFO *default_cs,
const CHARSET_INFO **cs)
{
*cs= get_charset_by_csname(cs_name, MY_CS_PRIMARY, MYF(0));
if (*cs == NULL)
{
*cs= default_cs;
return true;
}
return false;
}
/**
Resolve collation by the collation name (utf8_general_ci, ...).
The function tries to resolve collation by the specified name. If there
is collation with the given name, it is assigned to the "cl" parameter
and false is returned. If there is no such collation, "default_cl" is
assigned to the "cl" and true is returned.
@param[out] cl Variable to store collation.
@param[in] cl_name Collation name.
@param[in] default_cl Default collation.
@return false if collation was resolved successfully; true if there is no
collation with given name.
*/
bool resolve_collation(const char *cl_name,
const CHARSET_INFO *default_cl,
const CHARSET_INFO **cl)
{
*cl= get_charset_by_name(cl_name, MYF(0));
if (*cl == NULL)
{
*cl= default_cl;
return true;
}
return false;
}
#ifdef BACKSLASH_MBTAIL
static CHARSET_INFO *fs_cset_cache= NULL;
CHARSET_INFO *fs_character_set()
{
if (!fs_cset_cache)
{
char buf[10]= "cp";
GetLocaleInfo(LOCALE_SYSTEM_DEFAULT, LOCALE_IDEFAULTANSICODEPAGE,
buf+2, sizeof(buf)-3);
/*
We cannot call get_charset_by_name here
because fs_character_set() is executed before
LOCK_THD_charset mutex initialization, which
is used inside get_charset_by_name.
As we're now interested in cp932 only,
let's just detect it using strcmp().
*/
fs_cset_cache= !strcmp(buf, "cp932") ?
&my_charset_cp932_japanese_ci : &my_charset_bin;
}
return fs_cset_cache;
}
#endif
/*
Escape apostrophes by doubling them up
SYNOPSIS
escape_quotes_for_drizzle()
charset_info Charset of the strings
to Buffer for escaped string
to_length Length of destination buffer, or 0
from The string to escape
length The length of the string to escape
DESCRIPTION
This escapes the contents of a string by doubling up any apostrophes that
it contains. This is used when the NO_BACKSLASH_ESCAPES SQL_MODE is in
effect on the server.
NOTE
To be consistent with escape_string_for_mysql(), to_length may be 0 to
mean "big enough"
RETURN VALUES
UINT32_MAX The escaped string did not fit in the to buffer
>=0 The length of the escaped string
*/
size_t escape_quotes_for_drizzle(const CHARSET_INFO *charset_info,
char *to, size_t to_length,
const char *from, size_t length)
{
const char *to_start= to;
const char *end, *to_end=to_start + (to_length ? to_length-1 : 2*length);
bool overflow= false;
#ifdef USE_MB
bool use_mb_flag= use_mb(charset_info);
#endif
for (end= from + length; from < end; from++)
{
#ifdef USE_MB
int tmp_length;
if (use_mb_flag && (tmp_length= my_ismbchar(charset_info, from, end)))
{
if (to + tmp_length > to_end)
{
overflow= true;
break;
}
while (tmp_length--)
*to++= *from++;
from--;
continue;
}
/*
We don't have the same issue here with a non-multi-byte character being
turned into a multi-byte character by the addition of an escaping
character, because we are only escaping the ' character with itself.
*/
#endif
if (*from == '\'')
{
if (to + 2 > to_end)
{
overflow= true;
break;
}
*to++= '\'';
*to++= '\'';
}
else
{
if (to + 1 > to_end)
{
overflow= true;
break;
}
*to++= *from;
}
}
*to= 0;
return overflow ? UINT32_MAX : (uint32_t) (to - to_start);
}
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