~drizzle-trunk/drizzle/development

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# We check two things: where the include file is for hash_map, and
# what namespace hash_map lives in within that include file.  We
# include AC_TRY_COMPILE for all the combinations we've seen in the
# wild.  We define one of HAVE_HASH_MAP or HAVE_EXT_HASH_MAP depending
# on location, and HASH_NAMESPACE to be the namespace hash_map is
# defined in.
#
# Ideally we'd use AC_CACHE_CHECK, but that only lets us store one value
# at a time, and we need to store two (filename and namespace).
# prints messages itself, so we have to do the message-printing ourselves
# via AC_MSG_CHECKING + AC_MSG_RESULT.  (TODO(csilvers): can we cache?)

AC_DEFUN([AC_CXX_STL_HASH],
  [AC_MSG_CHECKING(the location of hash_map)
   AC_LANG_PUSH(C++)
   ac_cv_cxx_hash_map=""
   for location in ext/hash_map boost/hash_map hash_map; do
     for namespace in __gnu_cxx "" std stdext; do
       if test -z "$ac_cv_cxx_hash_map"; then
         AC_TRY_COMPILE([#include <$location>],
                        [${namespace}::hash_map<int, int> t],
                        [ac_cv_cxx_hash_map="<$location>";
                         ac_cv_cxx_hash_namespace="$namespace";])
       fi
     done
   done
   AC_LANG_POP()
   ac_cv_cxx_hash_set=`echo "$ac_cv_cxx_hash_map" | sed s/map/set/`;
   if test -n "$ac_cv_cxx_hash_map"; then
      AC_DEFINE(HAVE_HASH_MAP, 1, [define if the compiler has hash_map])
      AC_DEFINE(HAVE_HASH_SET, 1, [define if the compiler has hash_set])
      AC_DEFINE_UNQUOTED(HASH_MAP_H,$ac_cv_cxx_hash_map,
                         [the location of <hash_map>])
      AC_DEFINE_UNQUOTED(HASH_SET_H,$ac_cv_cxx_hash_set,
                         [the location of <hash_set>])
      AC_DEFINE_UNQUOTED(HASH_NAMESPACE,$ac_cv_cxx_hash_namespace,
                         [the namespace of hash_map/hash_set])
      AC_MSG_RESULT([$ac_cv_cxx_hash_map])
   else
      AC_MSG_RESULT()
      AC_MSG_WARN([could not find an STL hash_map])
   fi
])