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Viewing changes to drizzled/table_proto.h

Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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int drizzle_write_proto_file(const std::string file_name,
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                             message::Table *table_proto);
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int parse_table_proto(Session *session,
 
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int parse_table_proto(Session& session,
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                      message::Table &table,
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                      TableShare *share);
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