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std::vector<ScoreboardSlot *>::iterator scoreboard_vector_end;
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std::vector<std::vector<ScoreboardSlot* >* >::iterator vector_of_scoreboard_vectors_it;
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std::vector<std::vector<ScoreboardSlot* >* >::iterator vector_of_scoreboard_vectors_end;
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void setVectorIteratorsAndLock(uint32_t bucket_number);