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  • Committer: Monty Taylor
  • Date: 2011-02-12 19:46:19 UTC
  • mto: (2165.1.1 build)
  • mto: This revision was merged to the branch mainline in revision 2166.
  • Revision ID: mordred@inaugust.com-20110212194619-bpk3oxfno3of3tdj
Merged in various amounts of win32 fixes. Now is quite happy in vs10.

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<?xml version="1.0" encoding="utf-8"?>
 
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
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  <ItemGroup Label="ProjectConfigurations">
 
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    <ProjectConfiguration Include="Debug|Win32">
 
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      <Configuration>Debug</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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    <ProjectConfiguration Include="Release|Win32">
 
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      <Configuration>Release</Configuration>
 
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      <Platform>Win32</Platform>
 
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    </ProjectConfiguration>
 
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  </ItemGroup>
 
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  <PropertyGroup Label="Globals">
 
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    <ProjectGuid>{786CDCC5-9B40-4927-B8B3-DC484E138EE9}</ProjectGuid>
 
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    <RootNamespace>libdrizzle</RootNamespace>
 
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    <Keyword>Win32Proj</Keyword>
 
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  </PropertyGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
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  </PropertyGroup>
 
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  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
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    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
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  </PropertyGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 
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  <ImportGroup Label="ExtensionSettings">
 
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  </ImportGroup>
 
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
 
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
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  </ImportGroup>
 
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  <PropertyGroup Label="UserMacros" />
 
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  <PropertyGroup>
 
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    <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
 
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</OutDir>
 
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Debug\</IntDir>
 
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
 
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    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</OutDir>
 
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    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Release\</IntDir>
 
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    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</LinkIncremental>
 
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    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
 
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    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
 
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    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
 
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    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
 
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    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
 
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    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
 
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  </PropertyGroup>
 
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
 
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    <ClCompile>
 
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      <Optimization>Disabled</Optimization>
 
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      <AdditionalIncludeDirectories>$(ProjectDir)\windows;$(ProjectDir);$(ProjectDir)\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
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      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LIBDRIZZLE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <MinimalRebuild>true</MinimalRebuild>
 
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      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
 
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      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <WarningLevel>Level3</WarningLevel>
 
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      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
 
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      <CompileAs>CompileAsC</CompileAs>
 
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    </ClCompile>
 
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    <Link>
 
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      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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      <SubSystem>Windows</SubSystem>
 
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      <TargetMachine>MachineX86</TargetMachine>
 
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    </Link>
 
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  </ItemDefinitionGroup>
 
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  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
 
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    <ClCompile>
 
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      <AdditionalIncludeDirectories>$(ProjectDir)\win32\windows;$(ProjectDir)\win32;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
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      <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LIBDRIZZLE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
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      <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
 
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      <PrecompiledHeader>
 
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      </PrecompiledHeader>
 
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      <WarningLevel>Level3</WarningLevel>
 
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      <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
 
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    </ClCompile>
 
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    <Link>
 
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      <AdditionalDependencies>wsock32.lib;Ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
 
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      <GenerateDebugInformation>true</GenerateDebugInformation>
 
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      <SubSystem>Windows</SubSystem>
 
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      <OptimizeReferences>true</OptimizeReferences>
 
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      <EnableCOMDATFolding>true</EnableCOMDATFolding>
 
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      <TargetMachine>MachineX86</TargetMachine>
 
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    </Link>
 
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  </ItemDefinitionGroup>
 
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  <ItemGroup>
 
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    <ClInclude Include="alloca.h" />
 
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    <ClInclude Include="..\libdrizzle\column.h" />
 
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    <ClInclude Include="..\libdrizzle\column_client.h" />
 
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    <ClInclude Include="..\libdrizzle\column_server.h" />
 
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    <ClInclude Include="..\libdrizzle\command_client.h" />
 
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    <ClInclude Include="..\libdrizzle\command_server.h" />
 
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    <ClInclude Include="..\libdrizzle\common.h" />
 
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    <ClInclude Include="config.h" />
 
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    <ClInclude Include="..\libdrizzle\conn.h" />
 
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    <ClInclude Include="..\libdrizzle\conn_client.h" />
 
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    <ClInclude Include="..\libdrizzle\conn_local.h" />
 
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    <ClInclude Include="..\libdrizzle\conn_server.h" />
 
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    <ClInclude Include="..\libdrizzle\constants.h" />
 
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    <ClInclude Include="..\libdrizzle\drizzle.h" />
 
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    <ClInclude Include="..\libdrizzle\drizzle_client.h" />
 
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    <ClInclude Include="..\libdrizzle\drizzle_local.h" />
 
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    <ClInclude Include="..\libdrizzle\drizzle_server.h" />
 
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    <ClInclude Include="windows\errno.h" />
 
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    <ClInclude Include="..\libdrizzle\field_client.h" />
 
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    <ClInclude Include="..\libdrizzle\field_server.h" />
 
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    <ClInclude Include="..\libdrizzle\handshake_client.h" />
 
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    <ClInclude Include="..\libdrizzle\handshake_server.h" />
 
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    <ClInclude Include="windows\inttypes.h" />
 
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    <ClInclude Include="..\libdrizzle\pack.h" />
 
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    <ClInclude Include="..\libdrizzle\query.h" />
 
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    <ClInclude Include="..\libdrizzle\result.h" />
 
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    <ClInclude Include="..\libdrizzle\result_client.h" />
 
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    <ClInclude Include="..\libdrizzle\result_server.h" />
 
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    <ClInclude Include="..\libdrizzle\row_client.h" />
 
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    <ClInclude Include="..\libdrizzle\row_server.h" />
 
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    <ClInclude Include="..\libdrizzle\sha1.h" />
 
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    <ClInclude Include="..\libdrizzle\state.h" />
 
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    <ClInclude Include="windows\stdint.h" />
 
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    <ClInclude Include="..\libdrizzle\structs.h" />
 
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    <ClInclude Include="..\libdrizzle\visibility.h" />
 
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  </ItemGroup>
 
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  <ItemGroup>
 
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    <ClCompile Include="alloca.c" />
 
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    <ClCompile Include="..\libdrizzle\column.c" />
 
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    <ClCompile Include="..\libdrizzle\command.c" />
 
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    <ClCompile Include="..\libdrizzle\conn.c" />
 
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    <ClCompile Include="conn_uds.c" />
 
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    <ClCompile Include="..\libdrizzle\drizzle.c" />
 
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    <ClCompile Include="..\libdrizzle\field.c" />
 
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    <ClCompile Include="..\libdrizzle\handshake.c" />
 
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    <ClCompile Include="..\libdrizzle\pack.c" />
 
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    <ClCompile Include="..\libdrizzle\query.c" />
 
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    <ClCompile Include="..\libdrizzle\result.c" />
 
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    <ClCompile Include="..\libdrizzle\row.c" />
 
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    <ClCompile Include="..\libdrizzle\sha1.c" />
 
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    <ClCompile Include="..\libdrizzle\state.c" />
 
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  </ItemGroup>
 
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  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 
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  <ImportGroup Label="ExtensionTargets">
 
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  </ImportGroup>
 
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</Project>
 
 
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