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Viewing changes to server/item_sum.h

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class Item_sum_and :public Item_sum_bit
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{
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  public:
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  Item_sum_and(Item *item_par) :Item_sum_bit(item_par, ULONGLONG_MAX) {}
 
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  Item_sum_and(Item *item_par) :Item_sum_bit(item_par, UINT64_MAX) {}
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  Item_sum_and(THD *thd, Item_sum_and *item) :Item_sum_bit(thd, item) {}
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  bool add();
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  const char *func_name() const { return "bit_and("; }