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Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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  switch (fld_type) 
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  {
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    case DRIZZLE_TYPE_TINY:
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      if (!fld_length)
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        length= MAX_TINYINT_WIDTH+sign_len;
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      allowed_type_modifier= AUTO_INCREMENT_FLAG;
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      break;
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    case DRIZZLE_TYPE_LONG:
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      if (!fld_length)
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        length= MAX_INT_WIDTH+sign_len;