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Viewing changes to drizzled/sql_table.h

Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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                    bool drop_temporary);
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int mysql_rm_table_part2(Session *session, TableList *tables, bool if_exists,
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                         bool drop_temporary, bool log_query);
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bool quick_rm_table(drizzled::plugin::StorageEngine *, const char *db,
 
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bool quick_rm_table(Session& session, const char *db,
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                    const char *table_name, bool is_tmp);
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void close_cached_table(Session *session, Table *table);
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*/
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int mysql_prepare_create_table(Session *session,
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                               HA_CREATE_INFO *create_info,
 
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                               drizzled::message::Table *create_proto,
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                               AlterInfo *alter_info,
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                               bool tmp_table,
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                               uint32_t *db_options,