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Viewing changes to plugin/connection_id/plugin.ini

Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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description=UDF Plugin for connection_id function
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load_by_default=yes
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sources=connection_id.cc
 
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static=yes