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Viewing changes to plugin/information_engine/plugin.ini

Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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[plugin]
 
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name=information_engine
 
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title=Information Engine
 
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description=Information Engine for Information Schema
 
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load_by_default=yes
 
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sources=information_engine.cc information_share.cc
 
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headers=information_engine.h information_share.h
 
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static=yes