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Viewing changes to drizzled/plugin/error_message.h

Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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  ErrorMessage& operator=(const ErrorMessage &);
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public:
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  explicit ErrorMessage(std::string name_arg)
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   : Plugin(name_arg)
 
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   : Plugin(name_arg, "ErrorMessage")
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  {}
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  virtual ~ErrorMessage() {}
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