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Viewing changes to drizzled/handler_structs.h

Added code necessary for building plugins dynamically.
Merged in changes from lifeless to allow autoreconf to work.
Touching plugin.ini files now triggers a rebuid - so config/autorun.sh is no
longer required to be run after touching those.
Removed the duplicate plugin names - also removed the issue that getting them
different would silently fail weirdly later.

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  uint64_t auto_increment_value;
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  uint32_t table_options;
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  uint32_t used_fields;
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  uint32_t key_block_size;
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  enum row_type row_type;
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  drizzled::plugin::StorageEngine *db_type;
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  uint32_t options;                         /* OR of HA_CREATE_ options */